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  2. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, "guess ⁠ 2 / 3 of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to ⁠ 2 / 3 of the average of numbers chosen by all players.

  3. Number Scrabble - Wikipedia

    en.wikipedia.org/wiki/Number_Scrabble

    A 3x3 magic square of the numbers 1 through 9. Number Scrabble is played with the list of numbers between 1 and 9. Each player takes turns picking a number from the list. Once a number has been picked, it cannot be picked again. If a player has picked three numbers that add up to 15, that player wins the game.

  4. Odds and evens (hand game) - Wikipedia

    en.wikipedia.org/wiki/Odds_and_evens_(hand_game)

    Odds and evens is a simple game of chance and hand game, involving two people simultaneously revealing a number of fingers and winning or losing depending on whether they are odd or even, or alternatively involving one person picking up coins or other small objects and hiding them in their closed hand, while another player guesses whether they have an odd or even number.

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  6. Tic-tac-toe variants - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe_variants

    It is called Pick15 [26] or Number Scrabble. [27] Two players in turn say a number between one and nine. A particular number may not be repeated. The game is won by the player who has said three numbers whose sum is 15. [26] [28] If all the numbers are used and no one gets three numbers that add up to 15 then the game is a draw. [26]

  7. Nash equilibrium - Wikipedia

    en.wikipedia.org/wiki/Nash_equilibrium

    In addition, if one player chooses a larger number than the other, then they have to give up two points to the other. This game has a unique pure-strategy Nash equilibrium: both players choosing 0 (highlighted in light red). Any other strategy can be improved by a player switching their number to one less than that of the other player.

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  9. Lottery mathematics - Wikipedia

    en.wikipedia.org/wiki/Lottery_mathematics

    It is a hard (and often open) problem to calculate the minimum number of tickets one needs to purchase to guarantee that at least one of these tickets matches at least 2 numbers. In the 5-from-90 lotto, the minimum number of tickets that can guarantee a ticket with at least 2 matches is 100. [3]