enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    The angled corner of the plane of projection is addressed later. Fig.3: Projectors emanate parallel from all points of the object, perpendicular to the plane of projection. Fig.4: An image is created thereby. Fig.5: A second, horizontal plane of projection is added, perpendicular to the first.

  3. Glide reflection - Wikipedia

    en.wikipedia.org/wiki/Glide_reflection

    When the glide plane is perpendicular to the screen, these planes can be represented either by dashed lines when the glide is parallel to the plane of the screen or dotted lines when the glide is perpendicular to the plane of the screen. Additionally, a centered lattice can cause a glide plane to exist in two directions at the same time.

  4. Orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Orthographic_projection

    Orthographic projection (also orthogonal projection and analemma) [a] is a means of representing three-dimensional objects in two dimensions.Orthographic projection is a form of parallel projection in which all the projection lines are orthogonal to the projection plane, [2] resulting in every plane of the scene appearing in affine transformation on the viewing surface.

  5. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Classification of Isometric projection and some 3D projections. The term "isometric" comes from the Greek for "equal measure", reflecting that the scale along each axis of the projection is the same (unlike some other forms of graphical projection).

  6. Viewing frustum - Wikipedia

    en.wikipedia.org/wiki/Viewing_frustum

    A view frustum The appearance of an object in a pyramid of vision When creating a parallel projection, the viewing frustum is shaped like a box as opposed to a pyramid.. In 3D computer graphics, a viewing frustum [1] or view frustum [2] is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system.

  7. Stereographic projection - Wikipedia

    en.wikipedia.org/wiki/Stereographic_projection

    The plane z = 0 runs through the center of the sphere; the "equator" is the intersection of the sphere with this plane. For any point P on M , there is a unique line through N and P , and this line intersects the plane z = 0 in exactly one point P ′ , known as the stereographic projection of P onto the plane.

  8. Viviani's curve - Wikipedia

    en.wikipedia.org/wiki/Viviani's_curve

    The orthographic projection of Viviani's curve onto a plane perpendicular to the line through the crossing point and the sphere center is the lemniscate of Gerono, while the stereographic projection is a hyperbola or the lemniscate of Bernoulli, depending on which point on the same line is used to project. [3]

  9. Gnomonic projection - Wikipedia

    en.wikipedia.org/wiki/Gnomonic_projection

    Gnomonic projection of a portion of the north hemisphere centered on the geographic North Pole The gnomonic projection with Tissot's indicatrix of deformation. A gnomonic projection, also known as a central projection or rectilinear projection, is a perspective projection of a sphere, with center of projection at the sphere's center, onto any plane not passing through the center, most commonly ...