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(in hex) Opcode (in binary) Other bytes [count]: [operand labels] Stack [before]→[after] Description aaload 32 0011 0010 arrayref, index → value load onto the stack a reference from an array aastore 53 0101 0011 arrayref, index, value → store a reference in an array aconst_null 01 0000 0001 → null push a null reference onto the stack ...
Byte values can be expressed in hexadecimal with the prefix \x followed by two hex digits: '\x1B' represents the Esc control character; "\x1B[0m\x1B[25;1H" is a string containing 11 characters with two embedded Esc characters. [3] To output an integer as hexadecimal with the printf function family, the format conversion code %X or %x is used.
Compiled to a 1-byte value, indicating an offset into the local variable frame. method name: The string name of a method. When compiled, the address of the method is calculated and put into the constant pool. This operand is then replaced with the 2-byte index (in the constant pool) of the address. constant name: The string name of a constant ...
Convert to an int16 (on the stack as int32) and throw an exception on overflow. Base instruction 0x83 conv.ovf.i2.un: Convert unsigned to an int16 (on the stack as int32) and throw an exception on overflow. Base instruction 0xB7 conv.ovf.i4: Convert to an int32 (on the stack as int32) and throw an exception on overflow. Base instruction 0x84
Load string byte. May be used with a ... Check array index against bounds: ... Byte Order Swap. Usually used to convert between big-endian and little-endian data ...
Where "new" is the standard routine in Pascal for allocating memory for a pointer, and "hex" is presumably a routine to print the hexadecimal string describing the value of an integer. This would allow the display of the address of a pointer, something which is not normally permitted. (Pointers cannot be read or written, only assigned.)
Converts Unicode character codes, always given in hexadecimal, to their UTF-8 or UTF-16 representation in upper-case hex or decimal. Can also reverse this for UTF-8. The UTF-16 form will accept and pass through unpaired surrogates e.g. {{#invoke:Unicode convert|getUTF8|D835}} → D835.
To convert data to PEM printable encoding, the first byte is placed in the most significant eight bits of a 24-bit buffer, the next in the middle eight, and the third in the least significant eight bits. If there are fewer than three bytes left to encode (or in total), the remaining buffer bits will be zero.