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Stephen Poole of GameSpot rated the game a 6.4 of 10 saying "However, it turns out that NIRA Intense Import Drag Racing is little more than an add-on pack for Hot Rod Championship Drag Racing designed to run as a stand-alone product". [5] Tampa Bay Times said "If you're not into drag racing, it can quickly become tedious and boring" [6]
Car modifying has been popular among youths in the US, especially in Southern California, since the days of hot rods in the 1950s and 1960s and muscle cars in the 1970s. . There is significant evidence indicating that import drag racing first started in Southern California in the mid-1960s, with modified Volkswagen Beetles, Ford Populars and Austin A40 Devons: Documentation of quarter-mile ...
They ended the review by saying that it "was a pleasure to squirm out of the [car], slam the door and walk away." [40] Imports ceased in 1970 and 360s remained unsold in stock for years, leading Bricklin to attempt to launch a series of Go-Kart race tracks using the Subarus as racing cars. Urban legends persist that unsold 360s were either ...
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Import Tuner Challenge [a] is a racing game published by Ubisoft and developed by Genki for the Xbox 360. It is the most recent main installment in the decade running Shutokō Battle series of games known as Tokyo Xtreme Racer in North America and Tokyo Highway Challenge in Europe. This is the only Shutokou Battle game to be on the Xbox 360.
Midnight Club: Street Racing is a 2000 racing video game developed by Angel Studios and published by Rockstar Games. The game focuses on competitive street racing and the import scene. Two distinct versions of the game were released for the PlayStation 2 and Game Boy Advance platforms, the former being a launch title for the platform.
TNN Motorsports HardCore Heat ("Great Buggy" in early development), [1] known in Japan and Europe as Buggy Heat (バギーヒート, Bagī Hīto), is an off-road racing video game for the Dreamcast, developed and published by CRI, and published by ASC Games and Sega in 1999.
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