Search results
Results from the WOW.Com Content Network
Animation of the torsion and the corresponding rotation of the binormal vector. Let r be a space curve parametrized by arc length s and with the unit tangent vector T.If the curvature κ of r at a certain point is not zero then the principal normal vector and the binormal vector at that point are the unit vectors
The normal curvature, k n, is the curvature of the curve projected onto the plane containing the curve's tangent T and the surface normal u; the geodesic curvature, k g, is the curvature of the curve projected onto the surface's tangent plane; and the geodesic torsion (or relative torsion), τ r, measures the rate of change of the surface ...
Note that this transformation formula is for the mean curvature vector, and the formula for the mean curvature in the hypersurface case is ~ = ( , ) where is ...
In differential geometry, the Gauss map of a surface is a function that maps each point in the surface to a unit vector that is orthogonal to the surface at that point. Namely, given a surface X in Euclidean space R 3 , the Gauss map is a map N : X → S 2 (where S 2 is the unit sphere ) such that for each p in X , the function value N ( p ) is ...
Loosely speaking, the vector functions representing C and S agree together with their first and second derivatives at P. If the derivative of the curvature with respect to s is nonzero at P then the osculating circle crosses the curve C at P. Points P at which the derivative of the curvature is zero are called vertices.
This is an accepted version of this page This is the latest accepted revision, reviewed on 2 December 2024. Computer graphics images defined by points, lines and curves This article is about computer illustration. For other uses, see Vector graphics (disambiguation). Example showing comparison of vector graphics and raster graphics upon magnification Vector graphics are a form of computer ...
A space curve; the vectors T, N, B; and the osculating plane spanned by T and N. In differential geometry, the Frenet–Serret formulas describe the kinematic properties of a particle moving along a differentiable curve in three-dimensional Euclidean space, or the geometric properties of the curve itself irrespective of any motion.
Indeed, if is a vector of unit length on a Riemannian -manifold, then (,) is precisely () times the average value of the sectional curvature, taken over all the 2-planes containing . There is an ( n − 2 ) {\displaystyle (n-2)} -dimensional family of such 2-planes, and so only in dimensions 2 and 3 does the Ricci tensor determine the full ...