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The simplest form goes through the whole list each time: procedure cocktailShakerSort(A : list of sortable items) is do swapped := false for each i in 0 to length(A) − 1 do: if A[i] > A[i + 1] then // test whether the two elements are in the wrong order swap(A[i], A[i + 1]) // let the two elements change places swapped := true end if end for if not swapped then // we can exit the outer loop ...
The simplest and probably most widely used method to swap two variables is to use a third temporary variable: define swap (x, y) temp := x x := y y := temp While this is conceptually simple and in many cases the only convenient way to swap two variables, it uses extra memory.
Bubble sort, sometimes referred to as sinking sort, is a simple sorting algorithm that repeatedly steps through the input list element by element, comparing the current element with the one after it, swapping their values if needed. These passes through the list are repeated until no swaps have to be performed during a pass, meaning that the ...
Using the XOR swap algorithm to exchange nibbles between variables without the use of temporary storage. In computer programming, the exclusive or swap (sometimes shortened to XOR swap) is an algorithm that uses the exclusive or bitwise operation to swap the values of two variables without using the temporary variable which is normally required.
If there are three or more elements in the list, then: Stooge sort the initial 2/3 of the list; Stooge sort the final 2/3 of the list; Stooge sort the initial 2/3 of the list again; It is important to get the integer sort size used in the recursive calls by rounding the 2/3 upwards, e.g. rounding 2/3 of 5 should give 4 rather than 3, as ...
In computer algorithms, block swap algorithms swap two regions of elements of an array.It is simple to swap two non-overlapping regions of an array of equal size. However, it is not simple to swap two non-overlapping regions of an array in-place that are next to each other, but are of unequal sizes (such swapping is equivalent to array rotation).
A simple algorithm to generate a permutation of n items uniformly at random without retries, known as the Fisher–Yates shuffle, is to start with any permutation (for example, the identity permutation), and then go through the positions 0 through n − 2 (we use a convention where the first element has index 0, and the last element has index n − 1), and for each position i swap the element ...
The first swap puts element l (the last element) in position 0, and element 0 in position l. The next swap puts the element in position l (where the previous iteration put original element 0) in position 1 and element 1 in position l. In the final iteration, the swap puts element l-1 is in position l, and the element in position l (where the ...