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In the late 1980s NASA began to consider replacing its previous neutral-buoyancy training facility, the Weightless Environment Training Facility (WETF). The WETF, located at Johnson Space Center, had been successfully used to train astronauts for numerous missions, but its pool was too small to hold useful mock-ups of space station components of the sorts intended for the mooted Space Station ...
SpaceStationSim eschews the hard-core management focus and deserves merit as the first simulation of space station life, bladder-challenged astronauts and all. It is an immersive and endearing game that, although ultimately a bit shallow, those with a love of games and space should consider picking up. The Space Review [19]
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The Kola Superdeep Borehole SG-3 (Russian: Кольская сверхглубокая скважина СГ-3, romanized: Kol'skaya sverkhglubokaya skvazhina SG-3) is the deepest human-made hole on Earth (since 1979), which attained maximum true vertical depth of 12,262 metres (40,230 ft; 7.619 mi) in 1989. [1]
A ground segment consists of all the ground-based elements of a space system used by operators and support personnel, as opposed to the space segment and user segment. [ 1 ] [ 2 ] : 1 The ground segment enables management of a spacecraft, and distribution of payload data and telemetry among interested parties on the ground.
In order to meet the current and future needs of deep space communication services, a number of new Deep Space Station antennas had to be built at the existing Deep Space Network sites. At the Canberra Deep Space Communication Complex the first of these was completed in October 2014 (DSS35), with a second becoming operational in October 2016 ...
Gateway will be the first modular space station to be both human-rated, and autonomously operating most of the time in its early years, as well as being the first deep-space station, far from low Earth orbit. This will be enabled by more sophisticated executive control software than on any prior space station, which will monitor and control all ...
Space Ark is a single/multi player arcade video game developed by independent software developer Strawdog Studios for the Microsoft Xbox Live Arcade and PC. The game was announced in May 2009 and it was released on June 16, 2010.