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Some navigation across pages and applications is required to solve the problem. The use of tools (e.g. a sort function) can facilitate the resolution of the problem. The task may involve multiple steps and operators. The goal of the problem may have to be defined by the respondent, though the criteria to be met are explicit.
The "nine dots" puzzle. The puzzle asks to link all nine dots using four straight lines or fewer, without lifting the pen. The nine dots puzzle is a mathematical puzzle whose task is to connect nine squarely arranged points with a pen by four (or fewer) straight lines without lifting the pen.
The test consists of two boards with pegs and several beads with different colors. The examiner (usually a clinical psychologist or a neuropsychologist) presents the examinee with problem-solving tasks: one board shows the goal arrangement of beads, and the other board is given to the examinee with the beads in a different configuration.
The Tower of Hanoi (also called The problem of Benares Temple [1] or Tower of Brahma or Lucas' Tower [2] and sometimes pluralized as Towers, or simply pyramid puzzle [3]) is a mathematical game or puzzle consisting of three rods and a number of disks of various diameters, which can slide onto any rod.
Wonderlic test: The Wonderlic test is a multiple choice test consisting of 50 questions within a 12-minute time frame. Throughout the test, the questions become more and more difficult. The test is used to determine not only the individuals intelligence quotient, but also the strengths and weaknesses of the individual.
a. If the 3 coins balance, then the odd coin is among the remaining population of 2 coins. Test one of the 2 coins against any other coin; if they balance, the odd coin is the last untested coin, if they do not balance, the odd coin is the current test coin. b. If the 3 coins do not balance, then the odd coin is from this population of 3 coins.
The Stanford Research Institute Problem Solver, known by its acronym STRIPS, is an automated planner developed by Richard Fikes and Nils Nilsson in 1971 at SRI International. [1] The same name was later used to refer to the formal language of the inputs to this planner.
Water pouring puzzles (also called water jug problems, decanting problems, [1] [2] measuring puzzles, or Die Hard with a Vengeance puzzles) are a class of puzzle involving a finite collection of water jugs of known integer capacities (in terms of a liquid measure such as liters or gallons). Initially each jug contains a known integer volume of ...