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First person stealth game in the style of the Thief series games (1 and 2) using a modified Id Tech 4 engine Fallen Empire: Legions: GarageGames, InstantAction: 2009-06-30 2013-06-27 Windows: Torque Game Engine: Proprietary license First-Person Shooter with Jetpacks, Multiplayer, CTF, Deathmatch Freedoom: Freedoom project 2024-01-29 (0.13.0)
MMO with RPG and FPS elements. PlanetSide: Ended: Subscription: May 20, 2003: July 1, 2016: Launched with a subscription-based pay model. Went free-to-play on April 29, 2014 until server shutdown. PlanetSide Arena: Ended: Free-to-play: September 19, 2019: January 10, 2020: Free-to-play spinoff of PlanetSide 2 featuring game modes like capture ...
Battlestate Games WIN 2017-07-27 Exodus from the Earth: Parallax Art Studio WIN 2007-08-24 Extreme Paintbrawl: Head Games Publishing: DOS/PC 1998-10-31 E.Y.E.: Divine Cybermancy: Streum On Studio: WIN 2011-07-29 Fallout 3: Bethesda Game Studios: WIN, PS3, X360 2008-10-28 Fallout: New Vegas: Obsidian Entertainment: WIN, PS3, X360 2010-10-19 ...
They had previously created the Painkiller series, a first-person shooter (FPS) designed for the PC. [15] Bulletstorm was the studio's first triple-A game. [16] Development began in June 2007, and the game enjoyed a roughly three-and-a-half-year development cycle. [17] During the game's production, the studio had about 70 people working on it.
Intel ported the game to OpenGL ES to demonstrate a new mobile 3D chipset at the Game Developers Conference in 2005. [5] [13] A Cube port, intended as a technology demo was submitted to the iPhone in 2008, and was released to the iPhone App Store on November 18. [14] [15] A version of AssaultCube for Android was released in May 2021. [16]
First-person can be used as sole perspective in games belonging of almost any genre; first-person party-based RPGs and first-person maze games helped define the format throughout the 1980s, while first-person shooters (FPS) are a popular genre emerging in the 1990s in which the graphical perspective is an integral component of the gameplay.
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Game engine First used for Date Other first-person shooters — Maze: 1973 — Spasim: 1974 Arsys Software: Plazma Line: 1984 Wibarm (1986), Star Cruiser (1988), Star Cruiser 2 (1992) Freescape: Driller: 1987 Dark Side (1988), Total Eclipse (1988), Castle Master (1990), Castle Master II: The Crypt (1990), Total Eclipse II: The Sphinx Jinx (1991 ...
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