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LuaJIT adds several extensions to its base implementation, Lua 5.1, most of which do not break compatibility. [18] "BitOp" for binary operations on unsigned 32-bit integers (these operations are also compiled by the just-in-time compiler) [19] "CoCo", which allows the VM to be fully resumable across all contexts [20] A foreign function ...
LuaJIT, a just-in-time implementation of Lua, has an FFI that allows "calling external C functions and using C data structures from pure Lua code". [4] [5]: 35 Nim has an FFI which enables it to use source from C, C++, and Objective-C. It can also interface with JavaScript.
Eyeon's Fusion compositor uses embedded Lua and LuaJIT for internal and external scripts and also plugin prototyping. In the videogame Factorio, Lua is used for creating mods and scenarios (expanding the game with scripting) Flame, a large and highly sophisticated piece of malware being used for cyber espionage. [7]
Shine, a fork of LuaJIT with many extensions, including a module system and a macro system. [42] Glua, a modified version embedded into the game Garry's Mod as its scripting language. [43] Teal, a statically typed Lua dialect written in Lua. [44] In addition, the Lua users community provides some power patches on top of the reference C ...
In addition to the binary application code, the executables may contain headers and tables with relocation and fixup information as well as various kinds of meta data. Among those formats listed, the ones in most common use are PE (on Microsoft Windows), ELF (on Linux and most other versions of Unix), Mach-O (on macOS and iOS) and MZ (on DOS).
ZeroBrane Studio is a lightweight open-source Lua IDE with code completion, syntax highlighting, code analyzer, live coding, and debugging support for Lua 5.1, Lua 5.2, Lua 5.3, Lua 5.4, LuaJIT, and other Lua engines.
She purposely opens doors and windows and appreciates spending time outside: “just enjoying what I can enjoy, when I can enjoy it,” she says. Melody is now 9 months old. “She has the ...
It is most commonly associated with the act of compiling a higher-level programming language such as C or C++, or an intermediate representation such as Java bytecode or Common Intermediate Language (CIL) code, into native machine code so that the resulting binary file can execute natively, just like a standard native compiler.