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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Creators can develop and sell user-generated assets to other game makers via the Unity Asset Store. This includes 3D and 2D assets and environments for developers to buy and sell. [63] Unity Asset Store launched in 2010. By 2018, there had been approximately 40 million downloads through the digital store. [64]

  3. Digital Homicide Studios - Wikipedia

    en.wikipedia.org/wiki/Digital_Homicide_Studios

    The Slaughtering Grounds runs on the Unity game engine and largely uses assets purchased from the Unity Asset Store. [10] It was released through Steam on October 31, 2014. [ 11 ] An update with bug fixes was released in early November 2014 and Steam Trading Cards were added in April 2015.

  4. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    Some free-to-play online first-person shooters use a client–server model, in which only the client is available for free. They may be associated with business models such as optional microtransactions or in-game advertising. Some of these may be MMOFPS, MMOTPS or MMORPG games.

  5. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The download link provided to purchasers for the DRM-Free copy lead to an apparently current dump of the source code. This was available for several days before it was corrected. [141] Far Cry: 2004 2023 Various First-person shooter: Crytek: The source code was released on archive.org in 2023. [142] The F.A. Premier League Stars: 2000 2016 ...

  6. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    The games in this table were released under a free and open-source license with free content which allows reuse, modification and commercial redistribution of the whole game. Licenses can be public domain, GPL, BSD, Creative Commons, zlib, MIT, Artistic License or other (see Comparison of free and open-source software licenses).

  7. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...

  8. Asset flip - Wikipedia

    en.wikipedia.org/wiki/Asset_flip

    The asset flip game rose to prominence in the 2010s with the advent of pre-made royalty-free assets. The Unity store launched in 2010. [7] Unity acknowledged the problem of "flips" in a 2015 blog post, [8] and Sterling's initial coining of the term took place around this time. [1]

  9. Talk:Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Talk:Unity_(game_engine)

    There's more there in the way of criticisms, and notes about how the engine was used, I'll grant you, but I don't see the difference between saying "Unreal Engine 1 provided an advanced software rasterizer and a hardware-accelerated rendering path using the Glide API" and saying "Unity 1.0 included a physics engine powered by the Novodex SDK ...