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Gesture recognition is an area of research and development in computer science and language technology concerned with the recognition and interpretation of human gestures. A subdiscipline of computer vision , [ citation needed ] it employs mathematical algorithms to interpret gestures.
Finger tracking of two pianists' fingers playing the same piece (slow motion, no sound) [1]. In the field of gesture recognition and image processing, finger tracking is a high-resolution technique developed in 1969 that is employed to know the consecutive position of the fingers of the user and hence represent objects in 3D.
Sketch recognition describes the process by which a computer, or artificial intelligence can interpret hand-drawn sketches created by a human being, or other machine. [1] Sketch recognition is a key frontier in the field of artificial intelligence and human-computer interaction , similar to natural language processing or conversational ...
Modern devices are being experimented with, that may potentially allow that computer related device to respond to and understand an individual's hand gesture, specific movement or facial expression. In relation to computers and body language, research is being done with the use of mathematics in order to teach computers to interpret human ...
Gesture Description Language (GDL or GDL Technology) is a method of describing and automatic (computer) syntactic classification of gestures and movements created [1] [2] by doctor Tomasz Hachaj [3] (PhD) and professor Marek R. Ogiela [4] (PhD, DSc). GDL uses context-free formal grammar named GDLs (Gesture Description Language script). With ...
Hand gestures (3 C, 107 P) Head gestures (4 P) K. ... Gesture recognition (1 C, 48 P) Pages in category "Gestures" The following 56 pages are in this category, out of ...
Gestures using the mouse, a touchpen or alike are not part of this category. ... D-Beam (16 P) Pages in category "Gesture recognition" The following 48 pages are in ...
A multitude of different experimental systems were developed to recognize handwritten letters and gestures like Tom Ellis' flowchart based Graphic Input Language (GRAIL) method. Tom Ellis, an author of many RAND corporation reports, stated that this GRAIL system was what allowed the natural and real-time recognition of text and symbols written ...