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  2. Gaussian blur - Wikipedia

    en.wikipedia.org/wiki/Gaussian_blur

    The difference between a small and large Gaussian blur. In image processing, a Gaussian blur (also known as Gaussian smoothing) is the result of blurring an image by a Gaussian function (named after mathematician and scientist Carl Friedrich Gauss). It is a widely used effect in graphics software, typically to reduce image noise and reduce detail.

  3. Kernel (image processing) - Wikipedia

    en.wikipedia.org/wiki/Kernel_(image_processing)

    In image processing, a kernel, convolution matrix, or mask is a small matrix used for blurring, sharpening, embossing, edge detection, and more.This is accomplished by doing a convolution between the kernel and an image.

  4. Deblurring - Wikipedia

    en.wikipedia.org/wiki/Deblurring

    Deblurring an image using Wiener deconvolution. Deblurring is the process of removing blurring artifacts from images. Deblurring recovers a sharp image S from a blurred image B, where S is convolved with K (the blur kernel) to generate B. Mathematically, this can be represented as = (where * represents convolution).

  5. Difference of Gaussians - Wikipedia

    en.wikipedia.org/wiki/Difference_of_Gaussians

    In the simple case of grayscale images, the blurred images are obtained by convolving the original grayscale images with Gaussian kernels having differing width (standard deviations). Blurring an image using a Gaussian kernel suppresses only high-frequency spatial information. Subtracting one image from the other preserves spatial information ...

  6. Box blur - Wikipedia

    en.wikipedia.org/wiki/Box_blur

    A box blur (also known as a box linear filter) is a spatial domain linear filter in which each pixel in the resulting image has a value equal to the average value of its neighboring pixels in the input image. It is a form of low-pass ("blurring") filter. A 3 by 3 box blur ("radius 1") can be written as matrix

  7. Miniature faking - Wikipedia

    en.wikipedia.org/wiki/Miniature_faking

    A common technique for making an image of a full-size scene resemble an image of a miniature model is to have the image progressively blurred from the center to the top or bottom, simulating the blurring due to the limited DoF of a typical image of a miniature. The blurring can be accomplished either optically or with digital postprocessing.

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