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The virus in the game is a cellular automaton following the rules of Conway's Game of Life, with the exception that each cell is either a virus cell (green) or a clean cell (light blue). As new cells are made, they either become virus cells or clean cells depending on which type makes up the majority of their neighbors.
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Plague Inc. is a real-time strategy simulation game developed and published by Ndemic Creations. The game was inspired by the 2011 film Contagion and the 2008 browser game Pandemic 2. [1] The player creates and evolves a pathogen to annihilate the human population with a deadly pandemic.
A soundtrack album, Kileak: The Blood – Sound Tracks & Remix [b], was released by Sony Music on March 21, 1996. It includes remixes of the game's tracks, along with those from the first Kileak game which Matsumae also composed. [7] It was initially released on December 29, 1995, in Japan as Kileak: The Blood 2: Reason in Madness. [8]
Video game aggregator site Metacritic stated that the game received "mixed or average" reviews. [5]Multiple reviewers commented on the game's difficulty, with Ben Kuchera of Ars Technica saying that "if you're not a fan of pants-wetting frustration, you may want to sit this out", and Eurogamer describing its "diamond-hard" difficulty as "rare" in modern gaming.
Presentable Liberty is minimalistic in gameplay and scope, taking place almost entirely in a small jail cell. The player is able to move around their cell and read letters sent through their cell door, which arrive at set times in each in-game day, with no way for the player to make them arrive more quickly, and no way to respond.
Virus: The Game is a strategy/action video game developed by Israeli studio Kidum Multimedia and published by Sir-Tech. The game levels take place in the user's hard drive , with files and directories being represented by 3D rooms through which the player navigates.
The game is a vertically scrolling shooter with a "virus infiltration" theme: the player plays the role of the Waverider computer virus, and the enemies are Con-Human's antibodies, programmed to terminate any virus—including the player—inside the supercomputer's system.