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  2. Convex hull - Wikipedia

    en.wikipedia.org/wiki/Convex_hull

    The algorithmic problems of finding the convex hull of a finite set of points in the plane or other low-dimensional Euclidean spaces, and its dual problem of intersecting half-spaces, are fundamental problems of computational geometry.

  3. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    The convex hull of a simple polygon is divided by the polygon into pieces, one of which is the polygon itself and the rest are pockets bounded by a piece of the polygon boundary and a single hull edge. Although many algorithms have been published for the problem of constructing the convex hull of a simple polygon, nearly half of them are ...

  4. Graham scan - Wikipedia

    en.wikipedia.org/wiki/Graham_scan

    A demo of Graham's scan to find a 2D convex hull. Graham's scan is a method of finding the convex hull of a finite set of points in the plane with time complexity O(n log n). It is named after Ronald Graham, who published the original algorithm in 1972. [1] The algorithm finds all vertices of the convex hull ordered along its boundary.

  5. Convex hull of a simple polygon - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_of_a_simple...

    The convex hull of a simple polygon (blue). Its four pockets are shown in yellow; the whole region shaded in either color is the convex hull. In discrete geometry and computational geometry, the convex hull of a simple polygon is the polygon of minimum perimeter that contains a given simple polygon.

  6. Dynamic convex hull - Wikipedia

    en.wikipedia.org/wiki/Dynamic_convex_hull

    The dynamic convex hull problem is a class of dynamic problems in computational geometry.The problem consists in the maintenance, i.e., keeping track, of the convex hull for input data undergoing a sequence of discrete changes, i.e., when input data elements may be inserted, deleted, or modified.

  7. Rotating calipers - Wikipedia

    en.wikipedia.org/wiki/Rotating_calipers

    Sequence of probes around the convex hull of a polygon to determine its diameter using Rotating Caliper method. In computational geometry, the method of rotating calipers is an algorithm design technique that can be used to solve optimization problems including finding the width or diameter of a set of points.

  8. Chan's algorithm - Wikipedia

    en.wikipedia.org/wiki/Chan's_algorithm

    A 2D demo for Chan's algorithm. Note however that the algorithm divides the points arbitrarily, not by x-coordinate. In computational geometry, Chan's algorithm, [1] named after Timothy M. Chan, is an optimal output-sensitive algorithm to compute the convex hull of a set of points, in 2- or 3-dimensional space.

  9. Minimum-weight triangulation - Wikipedia

    en.wikipedia.org/wiki/Minimum-weight_triangulation

    In computational geometry and computer science, the minimum-weight triangulation problem is the problem of finding a triangulation of minimal total edge length. [1] That is, an input polygon or the convex hull of an input point set must be subdivided into triangles that meet edge-to-edge and vertex-to-vertex, in such a way as to minimize the ...