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  2. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [23] [24] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [25] 60 fps typically. Up to 480 fps. [26] Flicker: Perceptible on lower refresh rates (60 fps and below) [27]

  3. Response time (technology) - Wikipedia

    en.wikipedia.org/wiki/Response_time_(technology)

    Displays that have a lower response time are more responsive to player input and produce less visual errors when displaying a rapidly changing image, making low response time important for competitive gaming. Most modern monitors that are marketed for gaming have a response time of 1ms, although it is not uncommon to see <1ms response time in ...

  4. Response time compensation - Wikipedia

    en.wikipedia.org/wiki/Response_Time_Compensation

    Response time compensation for liquid-crystal displays is also known as "Overdrive". LCDs moderate light flow by rotating liquid crystal molecules to various alignments where they transmit more or less light depending on the electrical setting at each individual pixel .

  5. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    This lag time has been measured as high as 68 ms, [1] or the equivalent of 3-4 frames on a 60 Hz display. Display lag is not to be confused with pixel response time, which is the amount of time it takes for a pixel to change from one brightness value to another. Currently the majority of manufacturers quote the pixel response time, but neglect ...

  6. Computer monitor - Wikipedia

    en.wikipedia.org/wiki/Computer_monitor

    In LCDs it is the number of times the image can be changed per second, expressed in hertz (Hz). Determines the maximum number of frames per second (FPS) a monitor is capable of showing. Maximum refresh rate is limited by response time. Response time is the time a pixel in a monitor takes to change between two shades. The particular shades ...

  7. TFT LCD - Wikipedia

    en.wikipedia.org/wiki/TFT_LCD

    – LCD monitor panel search database; Animated LCD Tutorial by 3M; LCD Panels with Response Time Compensation, X-bit labs, December 20, 2005 "Contemporary LCD Monitor Parameters and Characteristics". X-bit labs. October 26, 2004. Archived from the original on January 14, 2005. Gaming issues with TFT LCD Displays, Digital Silence, August 10, 2004

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