Search results
Results from the WOW.Com Content Network
The Turing test, originally called the imitation game by Alan Turing in 1949, [2] is a test of a machine's ability to exhibit intelligent behaviour equivalent to that of a human. In the test, a human evaluator judges a text transcript of a natural-language conversation between a human and a machine. The evaluator tries to identify the machine ...
The computer game bot Turing test was proposed to advance the fields of artificial intelligence (AI) and computational intelligence with respect to video games. It was considered that a poorly implemented bot implied a subpar game, so a bot that would be capable of passing this test, and therefore might be indistinguishable from a human player, would directly improve the quality of a game.
Extra-sensory perception: In 1950, extra-sensory perception was an active area of research and Turing chooses to give ESP the benefit of the doubt, arguing that conditions could be created in which mind-reading would not affect the test. Turing admitted to "overwhelming statistical evidence" for telepathy, likely referring to early 1940s ...
The Summer Camp Test hints at what we need more of in AI: Systems built to solve real problems, from the mundane (like summer camp logistics) to the game-changing (like novel pharmaceutical research).
For the first time ever, a computer has successfully convinced people into thinking it's an actual human in the iconic "Turing Test." Computer science pioneer Alan Turing created the test in 1950 ...
The Turing test involves having testers (without any foreknowledge) attempt to distinguish a human from a machine by interacting with both (while not being to see either individuals). It is supposed that if the machine is equally intelligent to a human, the testers will not be able to distinguish between the two, i.e., their guesses will not be ...
The Turing Test (video game) V. Visual Turing Test; W. Winograd schema challenge
For premium support please call: 800-290-4726 more ways to reach us