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  2. Bézier curve - Wikipedia

    en.wikipedia.org/wiki/Bézier_curve

    Any series of 4 distinct points can be converted to a cubic Bézier curve that goes through all 4 points in order. Given the starting and ending point of some cubic Bézier curve, and the points along the curve corresponding to t = 1/3 and t = 2/3, the control points for the original Bézier curve can be recovered. [9]

  3. Chord (geometry) - Wikipedia

    en.wikipedia.org/wiki/Chord_(geometry)

    The chord function can be related to the modern sine function, by taking one of the points to be (1,0), and the other point to be (cos θ, sin θ), and then using the Pythagorean theorem to calculate the chord length: [2]

  4. Osculating circle - Wikipedia

    en.wikipedia.org/wiki/Osculating_circle

    "The spiral itself is not drawn: we see it as the locus of points where the circles are especially close to each other." [1] An osculating circle is a circle that best approximates the curvature of a curve at a specific point. It is tangent to the curve at that point and has the same curvature as the curve at that point. [2]

  5. Ramer–Douglas–Peucker algorithm - Wikipedia

    en.wikipedia.org/wiki/Ramer–Douglas–Peucker...

    Initially it is given all the points between the first and last point. It automatically marks the first and last point to be kept. It then finds the point that is farthest from the line segment with the first and last points as end points; this point is always farthest on the curve from the approximating line segment between the end points.

  6. Calculus of variations - Wikipedia

    en.wikipedia.org/wiki/Calculus_of_Variations

    A simple example of such a problem is to find the curve of shortest length connecting two points. If there are no constraints, the solution is a straight line between the points. However, if the curve is constrained to lie on a surface in space, then the solution is less obvious, and possibly many solutions may exist.

  7. Curve fitting - Wikipedia

    en.wikipedia.org/wiki/Curve_fitting

    Low-order polynomials tend to be smooth and high order polynomial curves tend to be "lumpy". To define this more precisely, the maximum number of inflection points possible in a polynomial curve is n-2, where n is the order of the polynomial equation. An inflection point is a location on the curve where it switches from a positive radius to ...

  8. Radius of curvature - Wikipedia

    en.wikipedia.org/wiki/Radius_of_curvature

    For a curve, it equals the radius of the circular arc which best approximates the curve at that point. For surfaces, the radius of curvature is the radius of a circle that best fits a normal section or combinations thereof. [1] [2] [3]

  9. Polynomial interpolation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_interpolation

    For example, given a = f(x) = a 0 x 0 + a 1 x 1 + ··· and b = g(x) = b 0 x 0 + b 1 x 1 + ···, the product ab is a specific value of W(x) = f(x)g(x). One may easily find points along W(x) at small values of x, and interpolation based on those points will yield the terms of W(x) and the specific product ab. As fomulated in Karatsuba ...