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F1 Career Challenge (F1 Challenge '99-'02 for the Microsoft Windows version) is a racing game based on four Formula One seasons: the 1999 season, the 2000 season, the 2001 season, and the 2002 season. It was the last Formula One video game to be published by EA Sports until F1 2021, when EA purchased Codemasters.
F1 22 is the official game of the 2022 Formula One and Formula 2 championships. [113] The game features a series of track updates and new car models following the introduction of the new regulation. [114] The game was released on 1 July 2022 for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S. [115]
Formula One Championship Edition was released in North America on February 27, 2007. It was the first Formula One game to be released there since 2003, when Atari released Grand Prix Challenge exclusively for PlayStation 2 and EA Sports released F1 Challenge '99-'02 for the PC, and F1 Career Challenge for the PlayStation 2, Xbox, and GameCube.
F1 Challenge '99-'02 F1 Career Challenge: Windows PlayStation 2, Xbox, GameCube: May 13, 2003 June 9, 2003 ISI / EA Sports Visual Science / EA Sports: 1999–2002: Formula One 2003: PlayStation 2: July 11, 2003 Studio Liverpool / SCEE: 2003: Formula One 04: PlayStation 2: September 22, 2004 Studio Liverpool / SCEE: 2004: F1 Manager Online ...
F1 Challenge (F-1 ライブ インフォメーション, F-1 Live Information) is an officially licensed Formula One game developed by Bell Corporation and produced by Sega for the Sega Saturn. The game contains only three of the many Formula One circuits – Hockenheim , Monte Carlo , and Suzuka – while having another three based on the ...
Formula 4: 1:45.185 [22] [44] Hibiki Taira: Dome F110: November 28, 2020: TCR Touring Car: 1:47.098 [45] ... For F1 Challenge '99–'02, Grand Prix Legends, rFactor, ...
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BMW Sauber vehicle in a promotional image. rFactor is an evolution of F1 Challenge '99–'02, but without the licensing of Formula One circuits and teams. [original research?] As such, rFactor's initial release only included four fictitious circuits (seven as of v1.087), with about a dozen layouts within these facilities and there were about six vehicle classes, including two open wheel and ...