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DC Entertainment (Warner Bros. Discovery) Halo: 2001 $6.8 billion: Games & consoles – $5 billion [321] Home video & merchandise – $1.8 billion [322] Video game Bungie 343 Industries: Microsoft Gaming Ice Age: 2002 $6.42 billion [ci] Box office – $2.9 billion [325] Retail sales – $1.3 billion [325] Home entertainment – $347 million ...
The two companies previously merged in 2000 but split in 2005. The deal was completed on December 4, 2019. [86] [87] Meanwhile, CBS Corporation's mini-major film studio, CBS Films was folded into CBS Entertainment Group after releasing its 2019 film slate, switching its focus to creating original film content for CBS All Access. [88]
Entertainment companies based in California (93 C, 508 P) Entertainment companies based in Maryland (8 C, 1 P) Entertainment companies based in New York (state) (11 C, 3 P)
The entertainment industry (informally known as show business or show biz) is part of the tertiary sector of the economy and includes many sub-industries devoted to entertainment. However, the term is often used in the mass media to describe the mass media companies that control the distribution and manufacture of mass media entertainment.
Pages in category "Entertainment industry" The following 14 pages are in this category, out of 14 total. This list may not reflect recent changes. ...
Defunct entertainment companies (7 C, 6 P) Event management companies (26 C, 7 P, 1 F) F. Film companies (7 C, 2 P) G. Gambling companies (9 C, 13 P) Game ...
A US Marine playing Top Gun. The United States has the largest video games presence in the world in terms of total industry employees. [25] In 2017, the U.S. game industry as a whole was worth US$18.4 billion and consisted of roughly 2457 companies that had a rough total of 220,000 people employed.
The regime of Muhammad Zia-ul-Haq, VCRs, film piracy, the introduction of entertainment taxes, strict laws based upon ultra-conservative jurisprudence, was an obstacle to the industry's growth. [89] Once thriving, the cinema in Pakistan had a sudden collapse in the 1980s and by the 2000s "an industry that once produced an average of 80 films ...