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  2. Nehrim: At Fate's Edge - Wikipedia

    en.wikipedia.org/wiki/Nehrim:_At_Fate's_Edge

    As a total conversion mod, Nehrim completely departs from Oblivion in several regards and redesigns other aspects of the game. Whereas Oblivion featured a fast travel system and enemies which leveled up along with the player, Nehrim removed the fast travel option in favour of a spell-based teleportation system which uses teleportation runes, and has fixed-level enemies to provide the player ...

  3. The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion

    The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games.It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007.

  4. Development of The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/Development_of_The_Elder...

    Although preliminary reports from Reuters suggested an Oblivion release in tandem with the launch of the Xbox 360 on November 22, 2005, [8] and the original announcement of the game set a release date of Winter 2005, [9] Take-Two Interactive announced, during a conference call with analysts on October 31, 2005, that Oblivion's release was to be delayed until the second quarter of Take-Two's ...

  5. Skyblivion - Wikipedia

    en.wikipedia.org/wiki/Skyblivion

    After K. Rebel joined to help the project with its PR, he pitched the idea of remaking Oblivion rather than converting the game assets. The idea was approved. By November 2016, Rebel sought help from other modders to help with work on the project. He also did so through Nexus Mods, a site that allows users to upload and download mods. [18]

  6. The Elder Scrolls IV: Knights of the Nine - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:...

    Players begin Oblivion by defining their character; deciding on its skill set, specialization, physical features, and race. Knights of the Nine is an example of open-ended -style gameplay: the main quest may be delayed or completely ignored as the player explores the game world, follows side quests, interacts with NPCs , and develops a ...

  7. A very small glass of wine might be good for the heart, study ...

    www.aol.com/news/wine-may-good-heart-study...

    Drinking under a glass of wine a day while on the Mediterranean diet might help the heart, a new study finds. Experts aren’t so sure.

  8. The Elder Scrolls Travels - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_Travels

    The Elder Scrolls Travels: Dawnstar is a role-playing video game developed for J2ME and BREW devices, in the style of the games from the main The Elder Scrolls series. [3] [4] Like the other two titles in The Elder Scrolls Travels series, it was developed and published by Vir2L Studios.

  9. The Elder Scrolls IV: Shivering Isles - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:...

    Shivering Isles is identical to the basic gameplay of The Elder Scrolls IV: Oblivion; the basic design, maneuvers, and interfaces remain unchanged. [3] [7] As such, it is a fantasy-based role-playing adventure game. Players begin Oblivion by defining their character, deciding on its skill set, specialization, physical features, and race. The ...