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  2. Name collision - Wikipedia

    en.wikipedia.org/wiki/Name_collision

    As with the collision of other identifiers, it must be resolved in some way [a] for the new software (such as a mashup) to work right. [1] Problems of name collision, and methods to avoid them, are a common issue in an introductory level analysis of computer languages , such as for C++ .

  3. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  4. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    For example, += and -= are often called plus equal(s) and minus equal(s), instead of the more verbose "assignment by addition" and "assignment by subtraction". The binding of operators in C and C++ is specified (in the corresponding Standards) by a factored language grammar, rather than a precedence table. This creates some subtle conflicts.

  5. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]

  6. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ enforces stricter typing rules (no implicit violations of the static type system [1]), and initialization requirements (compile-time enforcement that in-scope variables do not have initialization subverted) [7] than C, and so some valid C code is invalid in C++. A rationale for these is provided in Annex C.1 of the ISO C++ standard. [8]

  7. Dependency hell - Wikipedia

    en.wikipedia.org/wiki/Dependency_hell

    For example, Windows installers for gedit, GIMP, and HexChat all include identical copies of the GTK toolkit, which these programs use to render widgets. On the other hand, if different versions of GTK are required by each application, then this is the correct behavior and successfully avoids dependency hell.

  8. Write–write conflict - Wikipedia

    en.wikipedia.org/wiki/Write–write_conflict

    In computer science, in the field of databases, write–write conflict, also known as overwriting uncommitted data is a computational anomaly associated with interleaved execution of transactions. Specifically, a write–write conflict occurs when "transaction requests to write an entity for which an unclosed transaction has already made a ...

  9. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In 2011 the source code of GunZ 1.5 became available online. [154] Gwent: The Witcher Card Game: 2018 2021 Windows Collectible card game: CD Projekt Red: Source code obtained in a 2021 ransomware attack against CD Projekt Red, and was leaked to 4chan on 9 February 2021. [155] Hägar the Horrible: 1992 2021 Commodore 64 Platform: Kingsoft