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  2. Nvidia CUDA Compiler - Wikipedia

    en.wikipedia.org/wiki/Nvidia_CUDA_Compiler

    CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.

  3. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    CUDA is designed to work with programming languages such as C, C++, Fortran and Python. This accessibility makes it easier for specialists in parallel programming to use GPU resources, in contrast to prior APIs like Direct3D and OpenGL , which require advanced skills in graphics programming. [ 6 ]

  4. CuPy - Wikipedia

    en.wikipedia.org/wiki/CuPy

    CuPy is an open source library for GPU-accelerated computing with Python programming language, providing support for multi-dimensional arrays, sparse matrices, and a variety of numerical algorithms implemented on top of them. [3] CuPy shares the same API set as NumPy and SciPy, allowing it to be a drop-in replacement to run NumPy/SciPy code on GPU.

  5. Parallel Thread Execution - Wikipedia

    en.wikipedia.org/wiki/Parallel_Thread_Execution

    Parallel Thread Execution (PTX or NVPTX [1]) is a low-level parallel thread execution virtual machine and instruction set architecture used in Nvidia's Compute Unified Device Architecture programming environment. The Nvidia CUDA Compiler (NVCC) translates code written in CUDA, a C++-like language, into PTX instructions (an assembly language ...

  6. OpenACC - Wikipedia

    en.wikipedia.org/wiki/OpenACC

    An experimental [17] open source compiler, accULL, is developed by the University of La Laguna (C language only). [ 18 ] Omni Compiler [ 19 ] [ 20 ] is an open source compiler developed at HPCS Laboratory. of University of Tsukuba and Programming Environment Research Team of RIKEN Center for Computational Science, Japan, supported OpenACC ...

  7. OpenCL - Wikipedia

    en.wikipedia.org/wiki/OpenCL

    OpenCL (Open Computing Language) is a framework for writing programs that execute across heterogeneous platforms consisting of central processing units (CPUs), graphics processing units (GPUs), digital signal processors (DSPs), field-programmable gate arrays (FPGAs) and other processors or hardware accelerators.

  8. oneAPI (compute acceleration) - Wikipedia

    en.wikipedia.org/wiki/OneAPI_(compute_acceleration)

    The oneAPI specification extends existing developer programming models to enable multiple hardware architectures through a data-parallel language, a set of library APIs, and a low-level hardware interface to support cross-architecture programming. It builds upon industry standards and provides an open, cross-platform developer stack. [6] [7]

  9. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high-level, or "to-the-algorithm" API, meaning that it is designed to encapsulate the entire algorithm of which ray ...