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Rule of three ("Three strikes and you refactor") is a code refactoring rule of thumb to decide when similar pieces of code should be refactored to avoid duplication. It states that two instances of similar code do not require refactoring, but when similar code is used three times, it should be extracted into a new procedure.
clone() is a method in the Java programming language for object duplication.In Java, objects are manipulated through reference variables, and there is no operator for copying an object—the assignment operator duplicates the reference, not the object.
Duplicate code is most commonly fixed by moving the code into its own unit (function or module) and calling that unit from all of the places where it was originally used. Using a more open-source style of development, in which components are in centralized locations, may also help with duplication.
Refactoring is usually motivated by noticing a code smell. [2] For example, the method at hand may be very long, or it may be a near duplicate of another nearby method. Once recognized, such problems can be addressed by refactoring the source code, or transforming it into a new form that behaves the same as before but that no longer "smells".
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In other cases idioms cannot be reduced to a code template. In most cases, however, even if an idiom can be reduced to code, it will be either long enough that it is abstracted into a function or short enough that it can be keyed in directly. The Subtext programming language is a research project aimed at "decriminalizing" cut and paste. Using ...
In OCaml, the library function Oo.copy performs shallow copying of an object. In Python, the library's copy module provides shallow copy and deep copy of objects through the copy() and deepcopy() functions, respectively. [13] Programmers may define special methods __copy__() and __deepcopy__() in an object to provide custom copying implementation.
"Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.