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  2. Sword and Sorcery Studios - Wikipedia

    en.wikipedia.org/wiki/Sword_and_Sorcery_Studios

    Sword and Sorcery Studios (S&SS) was an imprint of White Wolf, Inc., used to publish its d20 System & Open Gaming License material in from 2000 to 2008. The imprint also acted as publisher for other small press game developers, such as Monte Cook 's company, Malhavoc Press , and Necromancer Games .

  3. Warcraft: The Roleplaying Game - Wikipedia

    en.wikipedia.org/wiki/Warcraft:_The_Roleplaying_Game

    Warcraft: The Roleplaying Game was a tabletop role-playing game line published by Sword & Sorcery Studios, set in the fictional world of Azeroth from the Warcraft computer games by Blizzard Entertainment. [1] The Warcraft RPG was "100% compatible" with the Dungeons & Dragons revised third edition rules, and was released under the Open Game ...

  4. List of campaign settings - Wikipedia

    en.wikipedia.org/wiki/List_of_campaign_settings

    Sword and sorcery The continents of Allansia, Khul and the "Old World" Fighting Fantasy RPG, Advanced Fighting Fantasy, d20 system Puffin Books, Arion Games 1984-2014 Originally a setting for Fighting Fantasy game books since 1982. Warcraft Universe: Sword and sorcery: Planets of Azeroth, Draenor and others Warcraft: The Roleplaying Game

  5. List of tabletop role-playing games - Wikipedia

    en.wikipedia.org/wiki/List_of_tabletop_role...

    An Australian RPG set in a world of civilised Centaurs and Harpies with a musketeers/swashbuckling feel Lady Blackbird: 2009 Lancer: Massif Press, Dark Horse Comics: 2019 Land of the Rising Sun: Fantasy Games Unlimited: Chivalry & Sorcery: 1980 Samurai and Ninjas Lands of Adventure: Fantasy Games Unlimited: 1983 The Laundry: Cubicle 7: Basic ...

  6. Sword and sorcery - Wikipedia

    en.wikipedia.org/wiki/Sword_and_sorcery

    Sword and sorcery stories take place in a fictional world where magic exists. The setting can be an Earth in the mythical past or distant future, an imaginary other world or an alien planet. Sometimes sword and sorcery stories are influenced by horror, dark fantasy or science fiction. Sword and sorcery, however, does not seek to give a ...

  7. Troll Lord Games - Wikipedia

    en.wikipedia.org/wiki/Troll_Lord_Games

    TLG's first published products were a series of adventures designed for the Swords and Sorcery RPG. This RPG was developed by Davis Chenault and Mac Golden. [1] TLG debuted these three adventures, the game system and Stephen Chenault's The After Winter's Dark campaign world at GenCon in 2000.

  8. EverQuest Role-Playing Game - Wikipedia

    en.wikipedia.org/wiki/EverQuest_Role-Playing_Game

    The EverQuest II Player's Guide did not contain rules for magic, though a free download at Sword and Sorcery Studio's website did give basic spells for low-level characters. Almost a year later, on March 1, 2006, the EverQuest II Spell Guide, which included the core rules for magic and a full spell list, was published in PDF form only.

  9. Swords and Sorcery (video game) - Wikipedia

    en.wikipedia.org/wiki/Swords_and_Sorcery_(video...

    Swords and Sorcery is presented in a first person top-down perspective and contains elements of dungeon crawling, a common trait of role playing video games. [ 1 ] [ 2 ] The game is set in a fictional land called Zob, where the main objective is to explore its catacombs and discover a large wealth of treasure, and collect the seven pieces of ...

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