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Some early milestones in the development of compiler technology: May 1952: Grace Hopper's team at Remington Rand wrote the compiler for the A-0 programming language (and coined the term compiler to describe it), [18] [19] [20] although the A-0 compiler functioned more as a loader or linker than the modern notion of a full compiler. [21] [22] [23]
This second part of the compiler can also be created by a compiler-compiler using a formal rules-of-precedence syntax-description as input. The first compiler-compiler to use that name was written by Tony Brooker in 1960 and was used to create compilers for the Atlas computer at the University of Manchester, including the Atlas Autocode compiler
When code generation occurs at runtime, as in just-in-time compilation (JIT), it is important that the entire process be efficient with respect to space and time. For example, when regular expressions are interpreted and used to generate code at runtime, a non-deterministic finite-state machine is often generated instead of a deterministic one, because usually the former can be created more ...
The waterfall model is a breakdown of developmental activities into linear sequential phases, meaning that each phase is passed down onto each other, where each phase depends on the deliverables of the previous one and corresponds to a specialization of tasks. [1] This approach is typical for certain areas of engineering design.
First published in 1986, it is widely regarded as the classic definitive compiler technology text. [2] It is known as the Dragon Book to generations of computer scientists [3] [4] as its cover depicts a knight and a dragon in battle, a metaphor for conquering complexity. This name can also refer to Aho and Ullman's older Principles of Compiler ...
A systems development life cycle is composed of distinct work phases that are used by systems engineers and systems developers to deliver information systems.Like anything that is manufactured on an assembly line, an SDLC aims to produce high-quality systems that meet or exceed expectations, based on requirements, by delivering systems within scheduled time frames and cost estimates. [3]
Bootstrapping a compiler has the following advantages: [6] It is a non-trivial test of the language being compiled, and as such is a form of dogfooding.; Compiler developers and bug reporters only need to know the language being compiled.
Program lifecycle phases are the stages a computer program undergoes, from initial creation to deployment and execution. The phases are edit time, compile time, link time, distribution time, installation time, load time, and run time. Lifecycle phases do not necessarily happen in a linear order, and they can be intertwined in various ways.