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Moria: The Dwarven City is a 1984 fantasy tabletop role-playing game supplement published by Iron Crown Enterprises for Middle-earth Role Playing. Contents [ edit ]
Seven "Dwarven Kindreds", named after each of the founding fathers—Durin, Bávor, Dwálin, Thrár, Druin, Thelór and Bárin—are given in The Lords of Middle-earth—Volume III (1989). [ 30 ] In Decipher Inc. 's The Lord of the Rings Roleplaying Game (2001), based on the Jackson films, Dwarf player-characters get bonuses to Vitality and ...
This is a list of Middle-earth video games.It includes both video games based directly on J. R. R. Tolkien's books about Middle-earth, and those derived from The Lord of the Rings and The Hobbit films by New Line Cinema and Warner Bros. which in turn were based on Tolkien's novels of the same name.
This list covers stand-alone games; i.e. products supplying their own unique set of rules. Middle-earth Role Playing (Iron Crown Enterprises, 1982) Lord of the Rings Adventure Game (Iron Crown Enterprises, 1991) The Lord of the Rings Roleplaying Game (Decipher, Inc., 2002)
In the fictional history of the world by J. R. R. Tolkien, Moria, also named Khazad-dûm, is an ancient subterranean complex in Middle-earth, comprising a vast labyrinthine network of tunnels, chambers, mines, and halls under the Misty Mountains, with doors on both the western and the eastern sides of the mountain range.
In a 1996 readers poll taken by the British games magazine Arcane to determine the 50 most popular role-playing games of all time, Middle-earth Role Playing was ranked 11th. Editor Paul Pettengale commented: "The popularity of the books, we would suggest, explains why the game based on Tolkien's world is so popular.
The game is based on the fictional world of Middle-earth created by J. R. R. Tolkien and takes place during its Fourth Age after the events of The Lord of the Rings novel. It follows a company of dwarves as they try to retake their homeland Moria and restore the long-lost ancient kingdom of Khazad-dûm.
Dwarves is a supplement outlining Dwarven culture and magic, with a description of a Moria-like Dwarven city and two towns.It also includes a scenario for dwarf characters of levels 5-10, a quest across a wilderness to an evil fortress to recover a sacred axe.