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  2. Shadow memory - Wikipedia

    en.wikipedia.org/wiki/Shadow_memory

    In computing, shadow memory is a technique used to track and store information on computer memory used by a program during its execution. Shadow memory consists of ...

  3. Shadow (service) - Wikipedia

    en.wikipedia.org/wiki/Shadow_(service)

    Shadow.tech is a cloud computing service developed by the French company Blade that was acquired by OVHcloud founder Octave Klaba in 2021. [1] Its technology is based on Windows 10 servers executing video games or other Windows software applications remotely.

  4. LiquidSky - Wikipedia

    en.wikipedia.org/wiki/LiquidSky

    The company was founded in 2014 by Ian McLoughlin and Scott Johnston as LiquidSky Software Inc. Prior to founding LiquidSky, McLoughlin had expressed displeasure of how existing cloud gaming solutions handled latency and input lag, particularly OnLive. Ian stated that his goal when founding LiquidSky was to offer a service with minimal latency ...

  5. Average memory access time - Wikipedia

    en.wikipedia.org/wiki/Average_memory_access_time

    AMAT's three parameters hit time (or hit latency), miss rate, and miss penalty provide a quick analysis of memory systems. Hit latency (H) is the time to hit in the cache. Miss rate (MR) is the frequency of cache misses, while average miss penalty (AMP) is the cost of a cache miss in terms of time. Concretely it can be defined as follows.

  6. Random-access memory - Wikipedia

    en.wikipedia.org/wiki/Random-access_memory

    Given these trends, it was expected that memory latency would become an overwhelming bottleneck in computer performance. [36] Another reason for the disparity is the enormous increase in the size of memory since the start of the PC revolution in the 1980s.

  7. Say Goodbye to Input Lag With These Tried-and-True Xbox ... - AOL

    www.aol.com/goodbye-input-lag-tried-true...

    Here are our picks for the best PC controllers, PC joysticks, and Nintendo Switch controllers. ... design, and price, keeping a close eye on comfort, lag, and battery life. Core Xbox Controller.

  8. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag , as it is known in gaming circles , refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  9. Parsec (software) - Wikipedia

    en.wikipedia.org/wiki/Parsec_(software)

    Parsec is a proprietary remote desktop application primarily used for playing games through video streaming. Using Parsec, a user can stream video game footage through an Internet connection, allowing one to run a game on one computer but play it remotely through another device.