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In computer programming, thread-local storage (TLS) is a memory management method that uses static or global memory local to a thread. The concept allows storage of data that appears to be global in a system with separate threads.
Transport Layer Security (TLS) is a cryptographic protocol designed to provide communications security over a computer network, such as the Internet. The protocol is widely used in applications such as email , instant messaging , and voice over IP , but its use in securing HTTPS remains the most publicly visible.
Transport Layer Security, a cryptographic protocol for secure computer network communication; Thread level speculation, an optimisation on multiprocessor CPUs; Thread-local storage, a mechanism for allocating variables in computer science; Transparent LAN Service, a transparent data link connecting remote Ethernet networks
Thread safety Random seed Able to cross-compile No OS (bare metal) Supported operating systems Botan: C++11 None Thread-safe Platform-dependent Yes Windows, Linux, macOS, Android, iOS, FreeBSD, OpenBSD, Solaris, AIX, HP-UX, QNX, BeOS, IncludeOS BSAFE SSL-J Java Java SE network components Thread-safe Depends on java.security.SecureRandom Yes No
IPsec—Internet Protocol security; IPTV—Internet Protocol Television; ... TLS—Thread-Local Storage; TLS—Transport Layer Security; TLV—Type—length—value;
Thread-local storage Variables are localized so that each thread has its own private copy. These variables retain their values across subroutine and other code boundaries and are thread-safe since they are local to each thread, even though the code which accesses them might be executed simultaneously by another thread. Immutable objects
The Transport Layer Security (TLS) protocol from the IETF supersedes SSL v3.0 while remaining backward-compatible with SSL v3 implementations. SSL 3.0. The Secure Sockets Layer (SSL) protocol allows mutual authentication between a client and server and the establishment of an authenticated and encrypted connection. DTLS 1.0 (RFC 4347) and 1.2 ...
Thus special variables serve as an abstraction for thread local storage. If one thread rebinds a special variable, this rebinding has no effect on that variable in other threads. The value stored in a binding can only be retrieved by the thread which created that binding. If each thread binds some special variable *x*, then *x* behaves like ...