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In information science, digital artifacts result from: Hardware malfunction: In computer graphics, visual artifacts may be generated whenever a hardware component such as the processor, memory chip, cabling malfunctions, etc., corrupts data. Examples of malfunctions include physical damage, overheating, insufficient voltage and GPU overclocking.
In computer science, thrashing occurs in a system with virtual memory when a computer's real storage resources are overcommitted, leading to a constant state of paging and page faults, slowing most application-level processing. [1] This causes the performance of the computer to degrade or even collapse. The situation can continue indefinitely ...
Some multi-tasking operating systems have special mechanisms to deal with an out-of-memory condition, such as killing processes at random (which may affect "innocent" processes), or killing the largest process in memory (which presumably is the one causing the problem). Some operating systems have a per-process memory limit, to prevent any one ...
A single process goes through. The later process has to wait. A deadlock occurs when the first process locks the first resource at the same time as the second process locks the second resource. The deadlock can be resolved by cancelling and restarting the first process.
A computer which may be used to provide services to clients. software Any computer program or other kind of information that can be read and/or written by a computer. single in-line memory module (SIMM) A type of memory module containing random-access memory used in computers from the early 1980s to the late 1990s. Contrast DIMM. solid-state drive
In the domain of central processing unit (CPU) design, hazards are problems with the instruction pipeline in CPU microarchitectures when the next instruction cannot execute in the following clock cycle, [1] and can potentially lead to incorrect computation results. Three common types of hazards are data hazards, structural hazards, and control ...
This article is a list of notable unsolved problems in computer science. A problem in computer science is considered unsolved when no solution is known or when experts in the field disagree about proposed solutions.
The NEC μPD7220 was the first implementation of a personal computer graphics display processor as a single large-scale integration (LSI) integrated circuit chip. This enabled the design of low-cost, high-performance video graphics cards such as those from Number Nine Visual Technology. It became the best-known GPU until the mid-1980s. [9]