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The best and largest continuously updated wiki dedicated to the World of Greyhawk ™ All of the original wiki articles from the original Canonfire! site, now with hundreds of new pages hosted and maintained on GreyhawkOnline.com !
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game.
A wiki guide for the World of Greyhawk ™, a D&D setting from Wizards of the Coast, which anyone can edit. 923 articles since September 2008 Spoilers: This wiki does not provide individual spoiler warnings. You should be aware of the possibility of encountering a spoiler at any time while browsing.
Greyhawk, also known as the World of Greyhawk, is a campaign setting for the Dungeons & Dragons roleplaying game. The World of Greyhawk includes the Free City of Greyhawk, from which the name was taken.
Greyhawk, also known as the World of Greyhawk, is a campaign setting for the Dungeons & Dragons role-playing game (D&D). The World of Greyhawk includes the Free City of Greyhawk, from which the setting's name was taken.
Although the Greyhawk campaign world, when it was merely a home game, started with no specific gods, the value of having deities available for both players and game plot purposes was quickly realized. The number of deities has varied with each version of the campaign world that has been published, but for many years numbered a few dozen.
Greyhawk's importance cannot be understated: Without Greyhawk, there would be no Dungeons & Dragons. Greyhawk was long known as the inspiration behind Third Edition's main setting and was appreciated for its status as the location of Gary Gygax's original campaign.
The following are deities found in the World of Greyhawk campaign setting. Beory, goddess of the Oerth, Nature, and Rain. Boccob, god of Magic, Arcane Knowledge, Balance, and Foresight. Incabulos, god of Plagues, Sickness, Famine, Nightmares, Drought, and Disasters. Istus, goddess of Fate, Destiny, Divination, Future, and Honesty.
Elves are renowned for their grace and mastery of magic and weapons such as the sword and the bow. Becoming physically mature by the age of 25 and emotionally mature at around 125 (Races of the Wild, 2005), they are also famously long-lived, capable of living more than half a millennium and remaining physically youthful.
This is a fictional timeline of the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game. All dates use the Common Year (CY) reckoning established by the Great Kingdom of Aerdy .