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Eigen is a high-level C++ library of template headers for linear algebra, matrix and vector operations, geometrical transformations, numerical solvers and related algorithms. . Eigen is open-source software licensed under the Mozilla Public License 2.0 since version 3.1
Regular languages are a category of languages (sometimes termed Chomsky Type 3) which can be matched by a state machine (more specifically, by a deterministic finite automaton or a nondeterministic finite automaton) constructed from a regular expression. In particular, a regular language can match constructs like "A follows B", "Either A or B ...
For these models, a nondeterministic algorithm is considered to perform correctly when, for each input, there exists a run that produces the desired result, even when other runs produce incorrect results. This existential power makes nondeterministic algorithms of this sort more efficient than known deterministic algorithms for many problems.
C++ template library; binds to optimized BLAS such as the Intel MKL; Includes matrix decompositions, non-linear solvers, and machine learning tooling Eigen: Benoît Jacob C++ 2008 3.4.0 / 08.2021 Free MPL2: Eigen is a C++ template library for linear algebra: matrices, vectors, numerical solvers, and related algorithms. Fastor [5] R. Poya, A. J ...
Comparison of deterministic and nondeterministic computation. In contrast to a deterministic Turing machine, in a nondeterministic Turing machine (NTM) the set of rules may prescribe more than one action to be performed for any given situation. For example, an X on the tape in state 3 might allow the NTM to:
The Library of Efficient Data types and Algorithms (LEDA) is a proprietarily-licensed software library providing C++ implementations of a broad variety of algorithms for graph theory and computational geometry. [1] It was originally developed by the Max Planck Institute for Informatics Saarbrücken. [2]
A nondeterministic programming language is a language which can specify, at certain points in the program (called "choice points"), various alternatives for program flow. ...
In computer programming, tracing garbage collection is a form of automatic memory management that consists of determining which objects should be deallocated ("garbage collected") by tracing which objects are reachable by a chain of references from certain "root" objects, and considering the rest as "garbage" and collecting them.