Search results
Results from the WOW.Com Content Network
UML logo. The unified modeling language (UML) is a general-purpose visual modeling language that is intended to provide a standard way to visualize the design of a system. [1] UML provides a standard notation for many types of diagrams which can be roughly divided into three main groups: behavior diagrams, interaction diagrams, and structure ...
A sample UML class and sequence diagram for the Strategy design pattern. [4]In the above UML class diagram, the Context class does not implement an algorithm directly. . Instead, Context refers to the Strategy interface for performing an algorithm (strategy.algorithm()), which makes Context independent of how an algorithm is impl
Specification Pattern in UML. In computer programming, the specification pattern is a particular software design pattern, whereby business rules can be recombined by chaining the business rules together using boolean logic. The pattern is frequently used in the context of domain-driven design.
These techniques have not been invented to create new ways of working, but to better document and standardize old, tried-and-tested programming principles in object-oriented design. Larman states that "the critical design tool for software development is a mind well educated in design principles. It is not UML or any other technology."
In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.
UML is a graphical language for visualizing, specifying, constructing, and documenting information about software-intensive systems. [3] UML gives a standard way to write a system model, covering conceptual ideas. [4] [note 2] With an understanding of modeling, the use and application of UML can make the software development process more efficient.
In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code .
Examples of predefined UML stereotypes are Actor, Exception, Powertype and Utility. Structure diagram; Superstate - construct allowing several States which share common Transitions and Internal Activities; Swim lane - synonym for Partition; System model - The logical UML model being represented through one or more UML diagrams