Search results
Results from the WOW.Com Content Network
This form of frame generation called Multi-Frame Generation is exclusive to the RTX 50 series while the GeForce 40 series is limited to one interpolated frame per traditionally rendered frame. Nvidia claims that DLSS 4's frame generation model uses 30% less video memory with the example of Warhammer 40,000: Darktide using 400MB less memory at ...
Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [5] At that time, the results were limited to a few video games, namely Battlefield V, [6] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.
In addition to NVIDIA's official list of titles, there is an independently developed stereoscopic 3D games database that is put together by end users. Featuring a rules based certification grade and numeric Quality Assurance score, GameGrade3D (GG3D) details required game settings and expected visual anomalies (if any).
CES, formerly the Consumer Electronics Show, runs Jan. 7-10. Nvidia's stock closed at a record high of $149.43 on Monday, bringing its valuation to $3.66 trillion and making it the world's second ...
It becomes the first console game with AMD's frame generation tech. Immortals of Aveum Getting Free FPS Boost on Consoles With FSR 3 Frame Generation Skip to main content
Model – The marketing name for the processor, assigned by Nvidia. Launch – Date of release for the processor. Code name – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation). Fab – Fabrication ...
Nvidia CEO Jensen Huang delivers a keynote address at the Consumer Electronics Show (CES) 2025, showcasing the company's latest innovations in Las Vegas, Nevada, USA, on January 6, 2025.
Third-generation Ray Tracing Cores, along with concurrent ray tracing, shading and compute; Shader Execution Reordering – needs to be enabled by the developer [6] Dual NVENC with 8K 10-bit 120FPS AV1 fixed function hardware encoding [7] [8] A new generation of Optical Flow Accelerator to aid DLSS 3.0 intermediate AI-based frame generation [9]