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  2. Windows Sound System - Wikipedia

    en.wikipedia.org/wiki/Windows_Sound_System

    Windows Sound System (WSS) is a sound card specification developed by Microsoft, released at the end of 1992 for Windows 3.1. It was sold as a bundle which included an ISA sound card, a microphone , a pair of headphones and a software package.

  3. Loudness compensation - Wikipedia

    en.wikipedia.org/wiki/Loudness_compensation

    Loudness compensation, or simply loudness, is a setting found on some hi-fi equipment that increases the level of the high and low frequencies. [1] This is intended to be used while listening at low-volume levels, to compensate for the fact that as the loudness of audio decreases, the ear's lower sensitivity to extreme high and low frequencies ...

  4. Windows legacy audio components - Wikipedia

    en.wikipedia.org/wiki/Windows_legacy_audio...

    The MME API or the Windows Multimedia API (also known as WinMM) was the first universal and standardized Windows audio API. Wave sound events played in Windows (up to Windows XP) and MIDI I/O use MME. The devices listed in the Multimedia/Sounds and Audio control panel applet represent the MME API of the sound card driver.

  5. Equalization (audio) - Wikipedia

    en.wikipedia.org/wiki/Equalization_(audio)

    Sound engineers correct the frequency response of a sound system so that the frequency balance of the music as heard through speakers better matches the original performance picked up by a microphone. Audio amplifiers have long had filters or controls to modify their frequency response.

  6. Environmental Audio Extensions - Wikipedia

    en.wikipedia.org/wiki/Environmental_Audio_Extensions

    Developers taking advantage of EAX choose an environment for their game's setting and the sound card uses the mathematical DSP digital filter presets for that environment. The original EAX was quite primitive, only offering 26 presets and 3 parameters for more accurate adjustment of the listener parameters and 1 parameter for the sources.

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  8. Audio mixing - Wikipedia

    en.wikipedia.org/wiki/Audio_mixing

    Audio mixing is the process by which multiple sounds are combined into one or more audio channels. In the process, a source's volume level, frequency content , dynamics , and panoramic position are manipulated or enhanced.

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