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Cache prefetching can be accomplished either by hardware or by software. [3]Hardware based prefetching is typically accomplished by having a dedicated hardware mechanism in the processor that watches the stream of instructions or data being requested by the executing program, recognizes the next few elements that the program might need based on this stream and prefetches into the processor's ...
Fetching the instruction opcodes from program memory well in advance is known as prefetching and it is served by using a prefetch input queue (PIQ). The pre-fetched instructions are stored in a queue .
Runahead is a technique that allows a computer processor to speculatively pre-process instructions during cache miss cycles. The pre-processed instructions are used to generate instruction and data stream prefetches by executing instructions leading to cache misses (typically called long latency loads) before they would normally occur, effectively hiding memory latency.
A CPU cache is a hardware cache used by the central processing unit (CPU) of a computer to reduce the average cost (time or energy) to access data from the main memory. [1] A cache is a smaller, faster memory, located closer to a processor core, which stores copies of the data from frequently used main memory locations.
In computer engineering, instruction pipelining is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps (the eponymous "pipeline") performed by different processor units with different parts of instructions ...
Fetch the prediction for the addresses of the targets of branches in that run of instructions; Select the address corresponding to the branch predicted taken; As the predictor RAM can be 5–10% of the size of the instruction cache, the fetch happens much faster than the instruction cache fetch, and so this recurrence is much faster.
When a next-line predictor points to aligned groups of 2, 4, or 8 instructions, the branch target will usually not be the first instruction fetched, and so the initial instructions fetched are wasted. Assuming for simplicity, a uniform distribution of branch targets, 0.5, 1.5, and 3.5 instructions fetched are discarded, respectively.
Prefetching in computer science is a technique for speeding up fetch operations by beginning a fetch operation whose result is expected to be needed soon. Usually this is before it is known to be needed, so there is a risk of wasting time by prefetching data that will not be used.