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Graphics interface (GIF), DMA channel that connects the EE CPU to the GS ("Graphics Synthesizer") co-processor. To draw something to the screen, one must send, using 1 of 3 data paths, render commands & assets to the GS via the GIF channel: 64-bit, 150 MHz bus, maximum theoretical bandwidth of 1.2 GB/s. [6]
Sony Computer Entertainment secured licensing for key games such as Final Fantasy X, Grand Theft Auto III, and Metal Gear Solid 2: Sons of Liberty, enabling the PS2 to outperform its competitors' launches. The console ended up becoming the top-selling console of this generation, while its competing consoles, the Xbox and the GameCube, went on ...
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Sony α7C; Sony α7C II; Sony α7CR; Sony α7R II - Full Frame 42 Megapixel Sensor, but only 100 Mbit/s in H.264 and the APS-C crop mode is better for 4K than the full frame mode; Sony α7R III; Sony α7R IV; Sony α7R V; Sony α7S - 4K: 30p/24p, 4:2:2 8 bits. Does not support internal 4K recording, must use an external recorder via HDMI, but ...
Sony SLT cameras have a semi-transparent fixed mirror which diverts a portion of incoming light to a phase-detection autofocus sensor, while the remaining light strikes a digital image sensor. The image sensor feeds the electronic viewfinder, and also records still images and video on command.
On July 19, 2007, Sony started shipping a revision of the slimline PlayStation 2 (SCPH-7900x) featuring a reduced weight of 600 grams compared to 900 g of the SCPH-7700x, achieved through a reduction in parts. The unit also uses a smaller motherboard as well as a custom ASIC which houses the EE, GS, and the RDRAM. The AC adaptor's weight was ...
Sony: Alpha 900: Full frame: 24.6 Sony α/Minolta A: 100 40 9 100 6400 5 3 no no CF, MS: 156x117x82 895 Sep 2008: Sony: Alpha 850: Full frame: 24.6 Sony α/Minolta A: 98 40 9 100 6400 3 3 no no CF, MS: 156x117x82 895 Aug 2009: Sony Alpha 580: APS-C: 16.2 Sony α/Minolta A: 95 15 100 12800 7 3 yes yes SD, MS 137x104x84 599 (without battery) Aug ...
On April 25, 2007, Sony announced the PlayStation Eye. This is an updated version of the PlayStation 2 peripheral, the EyeToy. The camera is capable of capturing 60 frames per second video at 640×480 resolution and 120 frame/s video at 320×240 resolution. The four-channel microphone on the Eye can block out background noise.