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  2. Genshin Impact - Wikipedia

    en.wikipedia.org/wiki/Genshin_Impact

    Genshin Impact [b] is a 2020 action role-playing game produced by MiHoYo/HoYoverse. [ c ] The game features an anime -style open world environment and an action-based battle system using elemental magic and character-switching.

  3. MiHoYo - Wikipedia

    en.wikipedia.org/wiki/MiHoYo

    MiHoYo Co., Ltd. [note 1] is a Chinese video game development and publishing company founded in 2012 and headquartered in Shanghai.The company is best known for developing the Honkai franchise, Tears of Themis, Genshin Impact, and Zenless Zone Zero.

  4. Video games in China - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_China

    [citation needed] Games like "Genshin Impact" and "Honor of Kings" demonstrate video games' potential as vessels of soft power by introducing global audiences to Chinese culture and history. [177] Tencent's investments in series like " League of Legends " and " Arena of Valor " have established significant eSports communities worldwide.

  5. User-centered design - Wikipedia

    en.wikipedia.org/wiki/User-centered_design

    The following principles help in ensuring a design is user-centered: [11] Design is based upon an explicit understanding of users, tasks and environments. Users are involved throughout design and development. [12] Design is driven and refined by user-centered evaluation. Process is iterative (see below). Design addresses the whole user experience.

  6. Raiden Shogun - Wikipedia

    en.wikipedia.org/wiki/Raiden_Shogun

    Raiden Shogun (Chinese: 雷电将军; pinyin: Léidiàn Jiāngjūn) is a character from Genshin Impact, a 2020 action role-playing gacha game developed by miHoYo.Added in a 2021 update for the game, she was initially a boss enemy for players to fight, and then later released as a playable character.

  7. Honkai - Wikipedia

    en.wikipedia.org/wiki/Honkai

    Genshin Impact, another game developed by miHoYo, also heavily borrows the character designs of the Honkai series, [25] and is thus considered by fans to be a spin-off of the Honkai series. This was confirmed by CEO Cai Haoyu in 2021, who named the Honkai Universe as one of the primary reasons for Genshin Impact's development. [26]

  8. Yun Jin - Wikipedia

    en.wikipedia.org/wiki/Yun_Jin

    The main creator of Genshin Impact, Dou, when sharing the original intention behind Yun Jin's creation, expressed the desire to design an "artist" for Liyue Harbor while constructing it, symbolizing the rich cultural and entertainment life of Liyue Harbor. They looked at traditional Chinese art forms such as "opera" in real life and conceived ...

  9. Genius Invokation TCG - Wikipedia

    en.wikipedia.org/wiki/Genius_Invokation_TCG

    Genius Invokation TCG was first announced in the announcement live stream for the Version 3.1 update of Genshin Impact on September 16, 2022, in which Michael, Genshin Impact's Head of Marketing for Mainland China at the time, stated that the mode was primarily designed to be a "light and casual" PvE experience, with no rewards for multiplayer ...

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