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  2. TeamTNT - Wikipedia

    en.wikipedia.org/wiki/TeamTNT

    TeamTNT developed in late 1994 and early 1995 from the highly active doom-editing mailing list. [3] [4] TeamTNT originally formed as a two-group entity: the Alpha group whose concerns centered primarily on level design and mod work employing pre-existing Doom II resources as developed by the original Id Software team, and the Beta group who would be focused more closely on partial and total ...

  3. Doom Eternal - Wikipedia

    en.wikipedia.org/wiki/Doom_Eternal

    Doom Eternal is a 2020 first-person shooter video game developed by id Software and published by Bethesda Softworks.The sequel to Doom (2016), and the seventh game in the Doom series, it was released for PlayStation 4, Stadia, Windows, and Xbox One on March 20, 2020, with a port for Nintendo Switch released on December 8, 2020, and versions for PlayStation 5 and Xbox Series X/S released on ...

  4. id Tech 7 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_7

    id Tech 7 is a multiplatform proprietary game engine developed by id Software.As part of the id Tech series of game engines, it is the successor to id Tech 6.The software was first demonstrated at QuakeCon 2018 as part of the id Software announcement of Doom Eternal.

  5. Category:Doom mods - Wikipedia

    en.wikipedia.org/wiki/Category:Doom_mods

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  6. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Eternal Doom received media attention in 2020, when through further modding, it was played through Doom Eternal. [12] Going Down is a 32-level megawad for Doom II released in 2013, and a winner in that year's Cacowards. It was created by the English freelance animator Cyriak Harris. [13]

  7. Bethesda Softworks - Wikipedia

    en.wikipedia.org/wiki/Bethesda_Softworks

    The following year saw Bethesda announce sequels to Rage and Doom, Rage 2 [62] and Doom Eternal. [63] The former was released on May 14, while the latter released in early 2020 shortly after the COVID-19 pandemic reached the United States, following a series of delays for polish after the negative reception of Fallout 76 ' s initial launch.

  8. id Tech - Wikipedia

    en.wikipedia.org/wiki/Id_Tech

    At QuakeCon 2018, id Software announced the release of a new game in the Doom franchise called Doom Eternal. [11] Powered by the id Tech 7 engine, Doom Eternal was released on March 20, 2020. The new engine is capable of delivering an increase in geometric detail without drops in frame-rate vs. id Tech 6. [ 12 ]

  9. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    Viewed from the top down, all Doom levels are actually two-dimensional, demonstrating one of the key limitations of the Doom engine: room-over-room is not possible. This limitation, however, has a silver lining: a "map mode" can be easily displayed, which represents the walls and the player's position, much like the first image to the right.