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Pandas (styled as pandas) is a software library written for the Python programming language for data manipulation and analysis. In particular, it offers data structures and operations for manipulating numerical tables and time series .
Python's standard library includes heapq.nsmallest and heapq.nlargest functions for returning the smallest or largest elements from a collection, in sorted order. The implementation maintains a binary heap , limited to holding k {\displaystyle k} elements, and initialized to the first k {\displaystyle k} elements in the collection.
The pandas package in Python implements this operation as "melt" function which converts a wide table to a narrow one. The process of converting a narrow table to wide table is generally referred to as "pivoting" in the context of data transformations.
The Softmax function is a smooth approximation to the arg max function: the function whose value is the index of a vector's largest element. The name "softmax" may be misleading.
Python 2.6 was released to coincide with Python 3.0, and included some features from that release, as well as a "warnings" mode that highlighted the use of features that were removed in Python 3.0. [28] [10] Similarly, Python 2.7 coincided with and included features from Python 3.1, [29] which was released on June 26
It is an open-source cross-platform integrated development environment (IDE) for scientific programming in the Python language.Spyder integrates with a number of prominent packages in the scientific Python stack, including NumPy, SciPy, Matplotlib, pandas, IPython, SymPy and Cython, as well as other open-source software.
Wes McKinney is an American software developer and businessman. He is the creator and "Benevolent Dictator for Life" (BDFL) of the open-source pandas package for data analysis in the Python programming language, and has also authored three versions of the reference book Python for Data Analysis.
The multiplicative weights update method is an algorithmic technique most commonly used for decision making and prediction, and also widely deployed in game theory and algorithm design. The simplest use case is the problem of prediction from expert advice, in which a decision maker needs to iteratively decide on an expert whose advice to follow.