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  2. Tsurupika Hagemaru - Wikipedia

    en.wikipedia.org/wiki/Tsurupika_Hagemaru

    Tsurupika Hagemaru (つるピカハゲ丸, lit. "Little Baldy Hagemaru"), or simply Hagemaru, is a Japanese manga series written and illustrated by Shinbo Nomura. The series was published in the Shogakukan magazine CoroCoro Comic from 1985 to 1995. It tells the story of a young boy named Hagemaru and his ideas for saving money.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  4. Shinbo Nomura - Wikipedia

    en.wikipedia.org/wiki/Shinbo_Nomura

    He is best known as the author of the yonkoma manga Tsurupika Hagemaru (つるピカハゲ丸, lit. "Little Baldy Hagemaru"), which was adapted as a 58-episode anime television series and for which he received the 1988 Shogakukan Manga Award for children's manga. [1] He also later created a manga adaption of Ratchet & Clank.

  5. List of Tsurupika Hagemaru episodes - Wikipedia

    en.wikipedia.org/wiki/List_of_Tsurupika_Hagemaru...

    ハゲ丸のかいけつゼロ/Hagemaru The Zorro Boy 51: ハゲ丸の大ヘンシーン!/The Body Swap Story of Hagemaru and Miss Sakura: June 21, 1989 つるセコベストテン/Best 10 Short Stories 暗黒街のハゲ丸くん/Hagemaru in the Dark City 52: オナラでハッピッピ!/In the Hospital of Misadventure: July 5, 1989

  6. Pirate Ship Higemaru - Wikipedia

    en.wikipedia.org/wiki/Pirate_Ship_Higemaru

    Gameplay of Higemaru. The player controls a sailor, by the name of Momotaru, who must use barrels to defeat the titular pirate crew. Momotaru has no attacks of his own, but he has the ability to grab barrels, drums, large bags, and various other items which he can throw (either horizontally or vertically) across the screen.

  7. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    zlib (engine) / LGPL-2.1-or-later [25] (game code) LGPL-2.1-or-later [25] 3D: A voxel engine for building games similar to Infiniminer and Minecraft. Lugaru: 2005 2017 Action/third-person shooter: GPL-2.0-or-later: CC BY-SA [26] 3D: A game by Wolfire Games where the player is an anthropomorphic rabbit who seeks revenge when a group of enemy ...

  8. List of Mac games - Wikipedia

    en.wikipedia.org/wiki/List_of_Mac_games

    7.1–9.2.2 After Dark Games: Vivendi Universal Multiple games Commercial 7.5–9.2.2 Afterlife: LucasArts 1996 God game Commercial 7.1–9 Agatha Christie: Death on the Nile: Agatha Christie: Peril at End House: Age of Curling: Blackish 2011 Sports Commercial 10.6.6 or higher Age of Empires: MacSoft: 1997 Real-time strategy Commercial 7.1–9.2.2

  9. Level (video games) - Wikipedia

    en.wikipedia.org/wiki/Level_(video_games)

    Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [8] [9] [10] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.