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Sly Cooper is a series of stealth action-adventure video games created by Sucker Punch Productions and owned by Sony Interactive Entertainment.The series follows the adventures of Sly Cooper, an anthropomorphic raccoon and master thief, along with his two partners in crime, Bentley the turtle and Murray the hippopotamus, all of whom are pursued by Sly's love interest, Inspector Carmelita Fox.
PlayStation Move Heroes is a 2011 action-adventure video game developed by Nihilistic Software and published by Sony Computer Entertainment for the PlayStation 3. It utilizes the PlayStation Move controller. It is a crossover of the Ratchet & Clank, Jak and Daxter and Sly Cooper franchises to form a total of six main characters.
The player controls Sly, Bentley, Murray, Carmelita Fox, and Sly's ancestors, using their skills to pull off heists and reveal who is putting the Cooper history in a jam. Sly Cooper: Thieves in Time was a part of Sony's cross-buy initiative, allowing purchasers of the PlayStation 3 version of the game to receive a free copy of the game for the ...
PlayStation 3: 2007: Q-Games: North America and PAL only Snakeball: PlayStation 3: 2007: Gamoola Soft / Ravn Studio: Tekken 5: Dark Resurrection: PlayStation 3: 2007: Namco: Co-published with Namco Bandai Games in PAL only The Trials of Topoq: PlayStation 3: 2007: London Studio: Tori-Emaki: PlayStation 3: 2007: London Studio: Rezel Cross ...
Sly 3 was the last game in the Sly Cooper series developed by Sucker Punch. The studio was not directly involved in the creation of Sly Cooper: Thieves in Time (2013), which was developed externally by Sanzaru Games. [9] Sanzaru previously collaborated with Sucker Punch on The Sly Collection for the PlayStation 3 and PlayStation Vita. [11]
Sly 3: Honor Among Thieves is a 2005 stealth action video game developed by Sucker Punch Productions and published by Sony Computer Entertainment for the PlayStation 2.It is the third game in the Sly Cooper series and the final to be developed by Sucker Punch Productions, as Sanzaru Games would develop later installments.
Sly Cooper and the Thievius Raccoonus was the second game developed by Sucker Punch Productions, following Rocket: Robot on Wheels (1999) for the Nintendo 64. [4] Sly Cooper was conceived shortly after Rocket was completed, and was in development for three years. [5] Sucker Punch used Autodesk Maya to develop the art assets.
It is the second installment of the Sly Cooper series and the sequel to Sly Cooper and the Thievius Raccoonus. In Sly 2: Band of Thieves, players primarily control the protagonist Sly, with the ultimate goal of acquiring pieces of the character Clockwerk [a] in each world. The gameplay is similar to the game's predecessor's but features various ...