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  2. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Cycle i + 2: an instruction from thread C is issued. This type of multithreading was first called barrel processing, in which the staves of a barrel represent the pipeline stages and their executing threads. Interleaved, preemptive, fine-grained or time-sliced multithreading are more modern terminology.

  3. Simultaneous multithreading - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_multithreading

    Coarse-grain multithreading is more common for less context switch between threads. For example, Intel's Montecito processor uses coarse-grained multithreading, while Sun's UltraSPARC T1 uses fine-grained multithreading. For those processors that have only one pipeline per core, interleaved multithreading is the only possible way, because it ...

  4. Granularity (parallel computing) - Wikipedia

    en.wikipedia.org/wiki/Granularity_(parallel...

    Granularity (parallel computing) In parallel computing, granularity (or grain size) of a task is a measure of the amount of work (or computation) which is performed by that task. [1] Another definition of granularity takes into account the communication overhead between multiple processors or processing elements.

  5. Parallel computing - Wikipedia

    en.wikipedia.org/wiki/Parallel_computing

    Parallel computing. Large supercomputers such as IBM's Blue Gene/P are designed to heavily exploit parallelism. Parallel computing is a type of computation in which many calculations or processes are carried out simultaneously. [1] Large problems can often be divided into smaller ones, which can then be solved at the same time.

  6. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    Many implementations of C and C++ support threading, and provide access to the native threading APIs of the operating system. A standardized interface for thread implementation is POSIX Threads (Pthreads), which is a set of C-function library calls. OS vendors are free to implement the interface as desired, but the application developer should ...

  7. Lock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Lock_(computer_science)

    Lock (computer science) In computer science, a lock or mutex (from mutual exclusion) is a synchronization primitive that prevents state from being modified or accessed by multiple threads of execution at once. Locks enforce mutual exclusion concurrency control policies, and with a variety of possible methods there exist multiple unique ...

  8. Task parallelism - Wikipedia

    en.wikipedia.org/wiki/Task_parallelism

    Task parallelism. Task parallelism (also known as function parallelism and control parallelism) is a form of parallelization of computer code across multiple processors in parallel computing environments. Task parallelism focuses on distributing tasks —concurrently performed by processes or threads —across different processors. In contrast ...

  9. Temporal multithreading - Wikipedia

    en.wikipedia.org/wiki/Temporal_multithreading

    Temporal multithreading is one of the two main forms of multithreading that can be implemented on computer processor hardware, the other being simultaneous multithreading. The distinguishing difference between the two forms is the maximum number of concurrent threads that can execute in any given pipeline stage in a given cycle. In temporal ...