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OBS Studio is a free and open-source app for screencasting and live streaming.Written in C/C++ and built with Qt, OBS Studio provides real-time capture, scene composition, recording, encoding, and broadcasting via Real-Time Messaging Protocol (RTMP), HLS, SRT, RIST or WebRTC.
Streamlabs Desktop (formerly Streamlabs OBS) is a free and open-source streaming software that is based on a fork of OBS Studio. Electron is used as the software framework for the user interface. [4] Streamlabs distributes the user's content over platforms such as Twitch, YouTube, and Facebook. [2] [5]
Request and download all the files and resources, assembling them so that they can be presented to the user as a continuous flow video. The client software downloads first the index file through a URL and then the several media files available. The playback software assembles the sequence to allow continued display to the user.
Twitch released a software development kit for third-party developers integrate Twitch broadcasting into their software. [ 335 ] In-app integration in third-party apps for desktop like OBS, Streamlabs Desktop , Lightstream Studio, Melon, Split Broadcaster, Gamecaster, and NVIDIA GeForce Experience . [ 336 ]
Microsoft Expression Encoder [6] (formerly Expression Media Encoder) is a discontinued [7] transcoding and non-linear video editing software application for Microsoft Windows. It can create video streams for distribution via Microsoft Silverlight. This utility is created to record the screen for various purposes such as YouTube, Twitch etc.
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Home video game consoles, such as the PlayStation 4, PlayStation 5, Xbox Series X and Xbox One, contain built-in streaming and optional camera integration for streamers to use. Streamers using computers use software such as Open Broadcaster Software or XSplit to upload a livestream to the Twitch servers. [7]
The protocol is used for establishing and controlling media sessions between endpoints. Clients of media servers issue commands such as play, record and pause, to facilitate real-time control of the media streaming from the server to a client (video on demand) or from a client to the server (voice recording).