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The Sith Lords Restored Content Modification (TSLRCM) is a fan volunteer effort to reinstate or recreate unused content for the 2004 video game Star Wars Knights of the Old Republic II: The Sith Lords and fix a vast number of technical issues present in the retail release of the game.
Star Wars: Knights of the Old Republic (often abbreviated KOTOR or KotOR) is a role-playing video game developed by BioWare and published by Microsoft Game Studios and LucasArts. The first installment of the Star Wars: Knights of the Old Republic series, it was released by Microsoft for the Xbox on July 16, 2003.
The first issue of the Star Wars: Knights of the Old Republic (2006) new comic book series based on the game. The original Star Wars: Tales of the Jedi (and specifically Star Wars: Tales of the Jedi - Knights of the Old Republic) comic book series preceded these games, first published in 1993 by Dark Horse Comics. They formed the basis for the ...
Star Wars Knights of the Old Republic II: The Sith Lords is a role-playing video game developed by Obsidian Entertainment and published by LucasArts.It is the sequel to BioWare's Star Wars: Knights of the Old Republic and was released for the Xbox on December 6, 2004, for Microsoft Windows on February 8, 2005, for OS X and Linux on July 21, 2015, for Android and iOS on December 18, 2020 and ...
A common motivation for the creation of unofficial patches is missing technical support by the original software developer or provider. Reasons may include: the software product reached its defined end-of-life [1] and/or was superseded by a successor product (planned obsolescence) [2]
On January 18, 2012, the first content patch (1.1) was released, adding a new Flashpoint and adding four bosses to an existing Operation. Patch (1.2) was released on April 12, 2012. The update included the new Legacy system, a new Flashpoint, Operation, a PVP Warzone, as well as improved character textures and advanced options such as user ...
Chris Avellone, the lead designer of The Sith Lords, has said that "a core part of what made KOTOR I so great was the story and your companions, and that was our intention in the sequel as well", [2] and has also said that he thought that the characters and voice-acting were some of the key strengths of The Sith Lords, and said that they got a lot of help and support from LucasArts in the ...
There have been a number of Knights of the Old Republic products. Tales of the Jedi: Knights of the Old Republic, a 1990s comic book miniseries; Star Wars: Knights of the Old Republic, a role-playing Star Wars video game released in 2003; Star Wars Knights of the Old Republic II: The Sith Lords, the 2004 sequel to Star Wars: Knights of the Old ...