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  2. P versus NP problem - Wikipedia

    en.wikipedia.org/wiki/P_versus_NP_problem

    Here, "quickly" means an algorithm that solves the task and runs in polynomial time (as opposed to, say, exponential time) exists, meaning the task completion time is bounded above by a polynomial function on the size of the input to the algorithm. The general class of questions that some algorithm can answer in polynomial time is "P" or "class ...

  3. Graph isomorphism problem - Wikipedia

    en.wikipedia.org/wiki/Graph_isomorphism_problem

    A clique problem for a class of so-called M-graphs. It is shown that finding an isomorphism for n-vertex graphs is equivalent to finding an n-clique in an M-graph of size n 2. This fact is interesting because the problem of finding a clique of order (1 − ε)n in a M-graph of size n 2 is NP-complete for arbitrarily small positive ε. [43]

  4. Copy-and-paste programming - Wikipedia

    en.wikipedia.org/wiki/Copy-and-paste_programming

    Copy-and-paste programming is often done by inexperienced or student programmers, who find the act of writing code from scratch difficult or irritating and prefer to search for a pre-written solution or partial solution they can use as a basis for their own problem solving. [1]

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    mail.aol.com

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  6. NP-completeness - Wikipedia

    en.wikipedia.org/wiki/NP-completeness

    The set of NP-complete problems is often denoted by NP-C or NPC. Although a solution to an NP-complete problem can be verified "quickly", there is no known way to find a solution quickly. That is, the time required to solve the problem using any currently known algorithm increases rapidly as the size of the problem grows.

  7. Object (computer science) - Wikipedia

    en.wikipedia.org/wiki/Object_(computer_science)

    In software development, an object is an entity that has state, behavior, and identity. [1]: 78 An object can model some part of reality or can be an invention of the design process whose collaborations with other such objects serve as the mechanisms that provide some higher-level behavior.

  8. Context-free grammar - Wikipedia

    en.wikipedia.org/wiki/Context-free_grammar

    In the depicted example grammar, the nonterminal D is unreachable, and E is unproductive, while CC causes a cycle. Hence, omitting the last three rules does not change the language generated by the grammar, nor does omitting the alternatives "| Cc | Ee " from the right-hand side of the rule for S .

  9. Modern C++ Design - Wikipedia

    en.wikipedia.org/wiki/Modern_C++_Design

    Presented below is a simple (contrived) example of a C++ hello world program, where the text to be printed and the method of printing it are decomposed using policies.In this example, HelloWorld is a host class where it takes two policies, one for specifying how a message should be shown and the other for the actual message being printed.