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  2. Java concurrency - Wikipedia

    en.wikipedia.org/wiki/Java_concurrency

    Each thread can be scheduled [5] on a different CPU core [6] or use time-slicing on a single hardware processor, or time-slicing on many hardware processors. There is no general solution to how Java threads are mapped to native OS threads. Every JVM implementation can do this differently. Each thread is associated with an instance of the class ...

  3. Active object - Wikipedia

    en.wikipedia.org/wiki/Active_object

    The active object design pattern decouples method execution from method invocation for objects that each reside in their own thread of control. [1] The goal is to introduce concurrency, by using asynchronous method invocation and a scheduler for handling requests. [2] The pattern consists of six elements: [3]

  4. Context switch - Wikipedia

    en.wikipedia.org/wiki/Context_switch

    Furthermore, analogous context switching happens between user threads, notably green threads, and is often very lightweight, saving and restoring minimal context. In extreme cases, such as switching between goroutines in Go , a context switch is equivalent to a coroutine yield, which is only marginally more expensive than a subroutine call.

  5. exit (system call) - Wikipedia

    en.wikipedia.org/wiki/Exit_(system_call)

    More generally, an exit in a multithreading environment means that a thread of execution has stopped running. For resource management, the operating system reclaims resources (memory, files, etc.) that were used by the process. The process is said to be a dead process after it terminates.

  6. Finalizer - Wikipedia

    en.wikipedia.org/wiki/Finalizer

    The terminology of finalizer and finalization versus destructor and destruction varies between authors and is sometimes unclear.. In common use, a destructor is a method called deterministically on object destruction, and the archetype is C++ destructors; while a finalizer is called non-deterministically by the garbage collector, and the archetype is Java finalize methods.

  7. wait (system call) - Wikipedia

    en.wikipedia.org/wiki/Wait_(system_call)

    Modern operating systems also provide system calls that allow a process's thread to create other threads and wait for them to terminate ("join" them) in a similar fashion. An operating system may provide variations of the wait call that allow a process to wait for any of its child processes to exit , or to wait for a single specific child ...

  8. Structured concurrency - Wikipedia

    en.wikipedia.org/wiki/Structured_concurrency

    The fork–join model from the 1960s, embodied by multiprocessing tools like OpenMP, is an early example of a system ensuring all threads have completed before exit.. However, Smith argues that this model is not true structured concurrency as the programming language is unaware of the joining behavior, and is thus unable to enforce

  9. Process identifier - Wikipedia

    en.wikipedia.org/wiki/Process_identifier

    The parent may, for example, wait for the child to terminate with the waitpid() function, or terminate the process with kill(). There are two tasks with specially distinguished process IDs: PID 0 is used for swapper or sched, which is part of the kernel and is a process that runs on a CPU core whenever that CPU core has nothing else to do. [1]