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ByteBuffer buffer = ByteBuffer. allocate (10). rewind (); log. debug ("First byte after rewind is "+ buffer. get (0)); buffer. limit (100); This can be worked around in languages that support extension methods by defining a new extension to wrap the desired logging functionality, for example in C# (using the same Java ByteBuffer example as above):
FlatBuffers is an efficient cross platform serialization library for C++, C#, C, Go, Java, JavaScript, PHP, and Python. It was originally created at Google for game development and other performance-critical applications. ^ Kenton Varda (2014-06-17). "Cap'n Proto, FlatBuffers, and SBE". Retrieved 2017-06-15.
This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language. Note that any referenced "value" refers to a 32-bit int as per the ...
Java bytecode is used at runtime either interpreted by a JVM or compiled to machine code via just-in-time (JIT) compilation and run as a native application. As Java bytecode is designed for a cross-platform compatibility and security, a Java bytecode application tends to run consistently across various hardware and software configurations.
Primitive wrapper class in Java. In object-oriented programming, a wrapper class is a class that encapsulates types, so that those types can be used to create object instances and methods in another class that needs those types. So a primitive wrapper class is a wrapper class that encapsulates, hides or wraps data types from the eight primitive ...
In computer science, a circular buffer, circular queue, cyclic buffer or ring buffer is a data structure that uses a single, fixed-size buffer as if it were connected end-to-end. This structure lends itself easily to buffering data streams. [1] There were early circular buffer implementations in hardware. [2][3]
Wrapper function. A wrapper function is a function (another word for a subroutine) in a software library or a computer program whose main purpose is to call a second subroutine [1] or a system call with little or no additional computation. Wrapper functions simplify writing computer programs by abstracting the details of a subroutine's ...
Wrapper library. Wrapper libraries (or library wrappers) consist of a thin layer of code (a "shim") which translates a library 's existing interface into a compatible interface. This is done for several reasons: To refine a poorly designed or complicated interface. Allow code to work together which otherwise cannot (e.g. incompatible data formats)