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  2. String-searching algorithm - Wikipedia

    en.wikipedia.org/wiki/String-searching_algorithm

    String-searching algorithm. In computer science, string-searching algorithms, sometimes called string-matching algorithms, are an important class of string algorithms that try to find a place where one or several strings (also called patterns) are found within a larger string or text. A basic example of string searching is when the pattern and ...

  3. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language. Note that any referenced "value" refers to a 32-bit int as per the ...

  4. Approximate string matching - Wikipedia

    en.wikipedia.org/wiki/Approximate_string_matching

    In computer science, approximate string matching (often colloquially referred to as fuzzy string searching) is the technique of finding strings that match a pattern approximately (rather than exactly). The problem of approximate string matching is typically divided into two sub-problems: finding approximate substring matches inside a given ...

  5. Rabin–Karp algorithm - Wikipedia

    en.wikipedia.org/wiki/Rabin–Karp_algorithm

    In computer science, the Rabin–Karp algorithm or Karp–Rabin algorithm is a string-searching algorithm created by Richard M. Karp and Michael O. Rabin (1987) that uses hashing to find an exact match of a pattern string in a text. It uses a rolling hash to quickly filter out positions of the text that cannot match the pattern, and then checks ...

  6. String (computer science) - Wikipedia

    en.wikipedia.org/wiki/String_(computer_science)

    String (computer science) Strings are typically made up of characters, and are often used to store human-readable data, such as words or sentences. In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length ...

  7. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables. All code belongs to classes and all values are objects.

  8. Levenshtein distance - Wikipedia

    en.wikipedia.org/wiki/Levenshtein_distance

    The Levenshtein distance between two words is the minimum number of single-character edits (insertions, deletions or substitutions) required to change one word into the other. It is named after Soviet mathematician Vladimir Levenshtein, who defined the metric in 1965. [ 1 ] Levenshtein distance may also be referred to as edit distance, although ...

  9. Knuth–Morris–Pratt algorithm - Wikipedia

    en.wikipedia.org/wiki/Knuth–Morris–Pratt...

    In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the next match could begin, thus bypassing re-examination of previously matched characters.