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Intel Graphics Technology. Intel Graphics Technology[ 4] ( GT) [ a] is the collective name for a series of integrated graphics processors (IGPs) produced by Intel that are manufactured on the same package or die as the central processing unit (CPU). It was first introduced in 2010 as Intel HD Graphics and renamed in 2017 as Intel UHD Graphics .
These drivers were developed for Intel by Tungsten Graphics. In May 2007, version 2.0 of the driver (xorg-video-intel) was released, which added support for the 965GM chipset. In addition, the 2.0 driver added native video mode programming support for all chipsets from i830 forward.
Specifications of Intel HD Graphics series [24] Graphics Launch Market Processor Code name Device id. [3] Core clock Execution units API support [13] Memory bandwidth DVMT QSV; Direct3D OpenGL OpenCL; HD Graphics 2011 Mobile Celeron B7x0 Celeron 7x7 Celeron 8x7 Celeron B8xx Pentium B9x0 Pentium 9x7 Sandy Bridge: 010A 350–1150 6 (GT1) 10.1 11. ...
History. Predecessor. i740. Intel Arc is a brand of graphics processing units designed by Intel. These are discrete GPUs mostly marketed for the high-margin gaming PC market. The brand also covers Intel's consumer graphics software and services. Arc competes with Nvidia 's GeForce and AMD 's Radeon lines. [ 2]
A free and open-source graphics device driver is a software stack which controls computer-graphics hardware and supports graphics-rendering application programming interfaces (APIs) and is released under a free and open-source software license. Graphics device drivers are written for specific hardware to work within a specific operating system ...
Windows Display Driver Model. Windows Display Driver Model ( WDDM, [ 1] initially LDDM as Longhorn Display Driver Model and then WVDDM in times of Windows Vista) is the graphic driver architecture for video card drivers running Microsoft Windows versions beginning with Windows Vista. [ 2]
OpenGL ( Open Graphics Library[ 4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering .
Patrick Paul Gelsinger (/ ˈ ɡ ɛ l s ɪ ŋ ɡ ər /; born March 5, 1961) [1] is an American business executive and engineer, who has been the CEO of Intel since February 2021. [2]Based mainly in Silicon Valley since the late 1970s, Gelsinger graduated from Stanford University with a master's degree in engineering in 1985 and was the chief architect of Intel's i486 microprocessor in the 1980s.